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76f7accd13
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Standardise all local SkinComponentsContainerLookup variables to containerLookup
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2023-02-16 15:33:56 +09:00 |
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eea0cd3cf8
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Reword xmldoc on ISerialisableDrawable to make less skin-centric
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2023-02-16 15:31:35 +09:00 |
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0b25f7baeb
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Reword and fix typos in some new xmldoc
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2023-02-16 15:27:30 +09:00 |
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c315113fde
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Merge branch 'master' into maximum-judgement-offset-in-hit-object
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2023-02-16 00:15:51 +01:00 |
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768eea1ea8
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Merge branch 'master' into skinnable-clean-up-documentation
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2023-02-15 21:26:11 +01:00 |
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1d5d34ba0e
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Merge pull request #22647 from peppy/remove-target-component-container
Simplify and rename `SkinnableTargetComponentsContainer`
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2023-02-15 21:25:49 +01:00 |
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925deb7ca5
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Make skin editor clipboard shared between screens and skins to allow moving elements over
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2023-02-15 19:35:37 +09:00 |
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bc83b0c264
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Fix clipboard changes not batching as undo steps
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2023-02-15 19:35:22 +09:00 |
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bcf2555545
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Fix components having incorrect default positions
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2023-02-15 19:34:42 +09:00 |
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d653335b6f
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Add basic skin editor clipboard implementation
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2023-02-15 19:28:42 +09:00 |
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08ed174f61
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Change GameplaySkinComponentLookup 's generic to always be an enum
And document the class better.
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2023-02-15 18:48:14 +09:00 |
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a92e42bb84
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Rename SkinnableTargetContainer to SkinComponentsContainer
Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
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2023-02-15 18:37:41 +09:00 |
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b1cf6d83d8
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Move extension methods closer to serialisation classes
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2023-02-15 18:37:41 +09:00 |
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e61d2d571c
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Move the lookup type out of ISserialisableDrawableContainer
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2023-02-15 18:37:41 +09:00 |
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a7b47f6503
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Rename ISkinnableTarget to ISerialisableDrawableContainer
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2023-02-15 18:37:41 +09:00 |
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d159d6b970
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Rename ISkinnableDrawable to ISerialisableDrawable
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2023-02-15 18:37:41 +09:00 |
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8cb5a51aa7
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Add further documentation to skin classes
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2023-02-15 18:23:19 +09:00 |
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856efd9fd9
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Rename SkinnableDrawableInfo to SerialisedDrawableInfo
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2023-02-15 18:23:19 +09:00 |
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9e651a7ca2
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Rename SkinnableInfo to SkinnableDrawableInfo
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2023-02-15 18:23:17 +09:00 |
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6010dde86e
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Move SkinnableInfo to better namespace
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2023-02-15 18:23:10 +09:00 |
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8bbd00822c
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Simplify and rename SkinnableTargetComponentsContainer
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2023-02-15 17:30:21 +09:00 |
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e71dfd7555
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Fix skin export failing if a directory exists with the proposed filename
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2023-02-15 16:11:16 +09:00 |
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da8ab7143b
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Merge branch 'master' into maximum-judgement-offset-in-hit-object
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2023-02-15 14:48:15 +09:00 |
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9ed068c1e6
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Only apply dim changes when background blur is disabled
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2023-02-15 14:16:34 +09:00 |
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19e3c5d33c
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Adjust song select background dimming to be more evenly applied
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2023-02-15 13:59:24 +09:00 |
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99b78c63a0
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Merge branch 'master' into fix-mania-long-note-regression
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2023-02-14 21:25:31 +01:00 |
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5ec5222d8a
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Expose and consume OsuInputManager explicitly
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2023-02-14 17:36:07 +09:00 |
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b42b5f97cf
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Use Overlays container rather than KeyBindingInputManager for flashlight
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2023-02-14 17:36:07 +09:00 |
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970388d4e2
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Move Overlays container to accept input and be frame-stable
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2023-02-14 17:35:12 +09:00 |
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e6f0a1dec9
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Merge pull request #22632 from Joehuu/fix-beatmap-preview-progress
Fix beatmap card song preview progress sometimes showing past progress for one frame
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2023-02-14 17:06:50 +09:00 |
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0217875f3f
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Merge branch 'master' into SkinSetOnNotificationClick
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2023-02-14 16:04:03 +09:00 |
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0ad245e9e0
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Rewrite implementation to match other implementations
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2023-02-14 16:00:23 +09:00 |
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21429e164f
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Fix comment grammar
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2023-02-14 15:55:32 +09:00 |
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ca2603324c
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Change present from skin selection tab to SkinCollection.First()
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2023-02-14 09:43:40 +03:00 |
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ea624b8ad0
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Reset preview track when stopping instead
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2023-02-13 22:39:34 -08:00 |
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63f3498762
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Restructure UseResumeOverlay to correctly handle a value change before BDL load
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2023-02-14 15:11:33 +09:00 |
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9e04a36d86
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Move test to a mod test and add more resilient test logic
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2023-02-14 15:07:45 +09:00 |
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9064391226
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Use ChildrenOfType instead of linq
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2023-02-14 08:24:03 +03:00 |
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51d4ae5241
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Merge branch 'master' into footer_V2_implementation
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2023-02-14 14:00:53 +09:00 |
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f0ebb920b9
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Make Action s nullable
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2023-02-14 13:54:00 +09:00 |
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24a5a1061f
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Fix OsuClickableContainer sounds not being blocked by nested drawables
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2023-02-13 15:36:17 -08:00 |
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f8f485e4c8
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Move PresentSkinsImport to OsuGame . Replace switch with if statement
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2023-02-14 02:29:50 +03:00 |
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5006dbe3db
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Update osu.Game/Screens/Select/FooterV2/FooterButtonV2.cs
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
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2023-02-14 00:07:02 +01:00 |
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939144fb6c
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Merge pull request #22628 from EVAST9919/letterbox-no-containers
Remove unnecessary containers in `LetterboxOverlay`
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2023-02-13 23:54:48 +01:00 |
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e4b84ebd0b
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Add UseResumeOverlay and use it for hiding the ResumeOverlay
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2023-02-13 23:51:39 +01:00 |
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7f7e72705f
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Fix beatmap card song preview progress sometimes showing past progress for one frame
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2023-02-13 14:15:37 -08:00 |
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ae9a17d76b
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Add offset to FooterButtonV2.cs shadow
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2023-02-13 22:20:41 +01:00 |
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be52d0a60c
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Add note explaining shadow opacity
pass ColourProvider in from test, instead of hard coding it in `FooterButtonV2.cs`
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2023-02-13 22:18:34 +01:00 |
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61584ba63c
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Fix corner_radius missing in some parts of FooterButtonV2.cs .
Adjust shadow radius value to 5 to match figma.
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2023-02-13 22:15:29 +01:00 |
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6e6421caea
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Change FooterV2.cs colour to use ColourProvider instead of OsuColour .
Remove unnecessary `FillFlowContainer`
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2023-02-13 22:12:25 +01:00 |
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