Commit Graph

27074 Commits

Author SHA1 Message Date
48c46efdd7 Remove rogue newline 2020-03-09 15:09:34 +09:00
8b16dadfe5 Merge branch 'master' into tournament-design-gameplay 2020-03-09 15:09:02 +09:00
33f457d663 Fix layout issues with TournamentBeatmapPanel 2020-03-09 15:08:24 +09:00
832e64cc95 Fix test failures due to null current match 2020-03-09 14:57:19 +09:00
b4cb4100dd Merge pull request #8173 from peppy/tournament-design-mappool
Implement 2020 map pool design
2020-03-09 14:51:00 +09:00
e4f07e5284 Merge branch 'master' into tournament-design-gameplay 2020-03-09 14:50:36 +09:00
fac5530cab Merge branch 'master' into tournament-design-mappool 2020-03-09 14:16:05 +09:00
79153914fd Merge pull request #8171 from peppy/tournament-drawable-team-tidy
Add new tournament design base elements
2020-03-09 14:04:27 +09:00
c1ac800473 Merge pull request #8186 from Joehuu/fix-textbox-backspace-animation
Fix textbox characters not animating when typing/backspacing
2020-03-09 14:03:33 +09:00
b61e56cda5 Resolve post-merge issue 2020-03-09 13:29:17 +09:00
ab79f36c41 Merge branch 'master' into tournament-drawable-team-tidy 2020-03-09 13:26:20 +09:00
3903423a37 Fix textbox characters not animating when typing/backspacing 2020-03-08 19:43:53 -07:00
a04b651fea Merge pull request #8170 from peppy/tournament-base-changes
Apply tournament client usability changes
2020-03-09 10:15:10 +09:00
ae42c32c86 Merge pull request #8182 from Game4all/fix-hit-error-ticks-outside-bounds
Fix hit error ticks getting out of the hit error meter
2020-03-09 09:45:48 +09:00
2eb8f245da Merge branch 'master' into tournament-base-changes 2020-03-09 09:24:46 +09:00
1c580216af Merge pull request #8175 from peppy/score-counter-flexibility
Increase flexibility of StarCounter component
2020-03-09 09:17:55 +09:00
5b8035052f Merge branch 'master' into fix-hit-error-ticks-outside-bounds 2020-03-09 09:16:51 +09:00
9dbff39fca Merge pull request #8178 from peppy/tournamet-fix-video-looping
Fix video looping not propagating when set too early in initialisation
2020-03-09 09:13:21 +09:00
0c868f54bc Merge branch 'master' into score-counter-flexibility 2020-03-09 08:56:39 +09:00
4b419d1976 Merge branch 'master' into tournamet-fix-video-looping 2020-03-09 08:51:22 +09:00
460bd993ca Merge pull request #8047 from TheWildTree/adjust-most-played
Adjust most played beatmaps section to better match osu-web
2020-03-09 02:20:02 +09:00
c2fbc85e77 Split out test scene for StarCounter 2020-03-09 01:26:34 +09:00
61297847a7 Fix compilation failure 2020-03-09 01:21:37 +09:00
414e704d37 Use existing local function
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-09 00:18:28 +09:00
0953751d24 Clamp relative position of judgement ticks in range [0;1] 2020-03-08 15:51:57 +01:00
dc201a68dc Merge branch 'tournament-drawable-team-tidy' into tournament-design-mappool 2020-03-08 20:16:48 +09:00
cc438210a3 Merge branch 'tournament-drawable-team-tidy' into tournament-design-gameplay 2020-03-08 20:13:29 +09:00
2fe32b7d2b Remove LadderInfo requirement in DrawableMatchTeam 2020-03-08 19:41:22 +09:00
8b0b910196 Update song / chat / beatmap info display to reflect new design 2020-03-08 18:25:22 +09:00
3744aaf55f Update vertical alignment of chroma area 2020-03-08 18:16:32 +09:00
0019199082 Merge branch 'tournament-base-changes' into tournament-design-gameplay 2020-03-08 18:12:10 +09:00
0102aaf32a Move chat expand/contract logic local to tournament 2020-03-08 18:11:57 +09:00
8e4b15aaa5 Update test scene 2020-03-08 17:43:55 +09:00
3a3a2ad2a7 Fix video looping not propagating when set too early in initialisation 2020-03-08 16:04:51 +09:00
979988235d Increase flexibility of StarCounter component 2020-03-08 15:56:22 +09:00
9bd837da41 Update match score display 2020-03-08 15:55:54 +09:00
3807c449bd Update chat position 2020-03-08 15:55:54 +09:00
e25206728f Hide score displays during warmup 2020-03-08 15:55:54 +09:00
86b12a384b Initial pass of gameplay screen design update 2020-03-08 15:55:54 +09:00
66e54ba983 Increase flexibility of StarCounter component 2020-03-08 15:55:54 +09:00
2981730442 Initial pass of map pool screen design update 2020-03-08 15:49:37 +09:00
1c5d6e0cf4 Split out nested classes to higher level for better code sharing 2020-03-08 15:34:45 +09:00
aed52179f0 Fix weird reverse logic 2020-03-08 15:32:22 +09:00
01e32896ee Make save changes button more prominent 2020-03-08 15:32:22 +09:00
aeb6bf5b46 Remove unnecessary width specification on editor screens 2020-03-08 15:32:22 +09:00
129c8fe24f Add helper method to get winning team colour 2020-03-08 15:32:22 +09:00
3caffb81e1 Add new element colours to TournamentGame 2020-03-08 15:32:22 +09:00
c7c7e626b8 Merge pull request #8163 from bdach/fix-circle-piece-hitbox
Fix osu! hitbox accepting input outside of circle
2020-03-07 16:40:13 +09:00
b608764554 Cover area just outside circle in test 2020-03-06 22:09:02 +01:00
77fd748035 Fix incorrect circle piece hitbox
Hitboxes of circle pieces in osu! have regressed with commit 8592335.
The reason for the regression was that hit detection was moved from
DrawableHitCircle itself to a newly-introduced private HitArea class
(now named HitReceptor).

As HitArea inherited from Drawable, it would return IsHovered == true
over its entire bounding box. This meant that the hit area could wrongly
pick up actions that are not within circle radius and make them into
hits.

To resolve, make HitReceptor a CompositeDrawable and set its corner
radius to match the circle piece. This fixes the invalid hitbox, as
IsHovered takes radius into account.
2020-03-06 21:21:20 +01:00