Commit Graph

156 Commits

Author SHA1 Message Date
498462dfd0 Fix room null-check racing against async schedule 2021-08-14 17:44:41 +02:00
9b21ebd6d0 Add client side handling on incoming kick 2021-08-11 19:56:06 +09:00
d9a4f018e6 Add event flow for receiving kick commands 2021-08-11 19:56:06 +09:00
e8ad0fba75 Add required server methods for kicking users 2021-08-11 17:20:41 +09:00
2b9168157d Fix CurrentMatchPlayingItem not being reset on leaving a multiplayer room 2021-08-10 16:53:03 +09:00
ea6e441dec Simplify method of marking players as playing in test scenes 2021-08-09 19:21:22 +09:00
75426f84f1 Fire initial match user states in TestMultiplayerClient 2021-08-03 23:42:37 +09:00
b956d32587 Add the ability to change multiplayer game type 2021-08-03 23:42:37 +09:00
70da58323a Drop MatchRuleset terminology completely 2021-08-03 15:45:17 +09:00
5ac3abac99 Add missing forceScheduled parameter 2021-08-03 14:53:04 +09:00
359eb9c4ec Add new event flow for match ruleset state handling
I'm totally not happy with how this is done, but don't have the energy
to rewrite everything just now.
2021-08-02 18:50:22 +09:00
d17b2b3268 Add boilerplate for server events 2021-08-02 18:47:26 +09:00
9d1e95caf0 Add flow for sending match ruleset specific messages to the server 2021-08-02 18:47:26 +09:00
e8338f2711 Add basic class structure for match rulesets and required state 2021-08-02 17:14:49 +09:00
2eec524f27 Fix password not copied from multiplayer client 2021-07-19 20:20:08 +09:00
9f9d7f9125 Add remaining pieces of password flow (for osu-web join request) 2021-07-12 18:22:52 +09:00
08c40938db Add support for updating a room's password 2021-07-12 15:49:19 +09:00
5148069efe Update signatures in line with no-overload methods (unsupported by signalr) 2021-07-12 15:49:19 +09:00
2ca11d458a Add password to room settings and multiplayer lounge interface 2021-07-12 15:49:19 +09:00
d197a7f6f5 Rename multiplayer client classes 2021-05-20 15:39:45 +09:00
6eddc6c59e Enable spectating multiplayer matches 2021-04-09 21:03:50 +09:00
2791d454d2 Don't send spectating user state yet 2021-04-07 22:21:22 +09:00
7adb33f40e Fix beatmap getting nulled due to failing web request 2021-03-01 17:24:54 +09:00
9ad38ab20e Move HubClientConnector retrieval to IAPIProvider 2021-02-15 16:43:56 +09:00
5fb99fdc52 Rename some members and extract connection closure to separate method 2021-02-11 10:49:16 +03:00
0c5e66205b Merge branch 'master' into abstract-hub-connection 2021-02-11 02:14:22 +03:00
92599aa02b Merge branch 'master' into user-beatmap-downloading-states-2 2021-02-09 21:06:09 +09:00
f04d6d5e5e Update hub clients with changes to connecotr 2021-02-09 08:02:32 +03:00
28b815ffe1 Clean up multiplayer client with new hub connector 2021-02-09 02:13:09 +03:00
5fbed05d04 Merge pull request #11551 from smoogipoo/fix-leave-room-race-2
Fix client potentially not leaving a room on exiting multiplayer
2021-02-08 19:23:14 +09:00
6e34e7d750 Merge branch 'master' into user-beatmap-downloading-states-2 2021-02-08 19:08:53 +09:00
fb8e31a303 Fix incorrect connection building due to bad merges 2021-02-08 17:52:03 +09:00
da85fb372d Merge branch 'master' into fix-multiplayer-client-connection-reliability 2021-02-08 13:43:24 +09:00
9e9e382bee Merge branch 'master' into user-beatmap-downloading-states-2 2021-02-05 15:27:17 +09:00
c5fa818630 Actually handle case of failing to achieve lock on SemaphoreSlim 2021-02-05 14:08:13 +09:00
cd67fe1091 Merge branch 'master' into fix-multiplayer-client-connection-reliability 2021-02-05 14:04:57 +09:00
9c4c47599f Merge branch 'master' into freemods 2021-02-01 19:28:10 +09:00
f538963607 Extra mods -> user mods 2021-02-01 17:57:32 +09:00
9ab1ad25eb Merge branch 'master' into fix-leave-room-race-2 2021-01-30 13:41:04 +01:00
386f9f7842 Fix typos in comments 2021-01-28 22:36:07 +01:00
90a82f986b Fallback to using json for signalr communication if JIT is unavailable 2021-01-28 16:20:19 +09:00
4d4d97661e Fix connection loop always getting a cancelled token 2021-01-26 21:26:50 +01:00
b573c96c07 Move disconnect logic inside connection loop to ensure previous connection is disposed 2021-01-26 18:59:42 +09:00
15885c17af Remove unused usings 2021-01-26 18:07:43 +09:00
20cfa991bf Switch clients to MessagePack mode 2021-01-26 17:41:21 +09:00
964976f604 Use a task chain and fix potential misordering of events 2021-01-25 21:01:39 +09:00
0f09a7feb9 Avoid semaphore potentially getting held forever 2021-01-25 17:17:04 +09:00
994fb2667d Call DisposeAsync instead of StopAsync 2021-01-25 17:11:04 +09:00
c05ae3497a Make connect/disconnect private 2021-01-25 17:02:24 +09:00
d24d236468 Make OperationCanceledException throwing behaviour consistent 2021-01-22 14:34:58 +09:00