Commit Graph

37798 Commits

Author SHA1 Message Date
5bf0889379 Merge branch 'master' into diffcalc/refactor-strain-logic 2021-04-05 14:16:34 +09:00
47c0e672d6 Merge pull request #12290 from MiraiSubject/ipc-incorrect-read 2021-04-04 15:39:02 +02:00
879b1ab046 Avoid unnecessary casts 2021-04-04 21:58:27 +09:00
4ee8224f8b change naming to be less confusing 2021-04-04 14:31:08 +02:00
5f1f8ec0ef Fix IPC Source getting read from the incorrect location 2021-04-04 14:10:07 +02:00
f95b91e3b6 Merge pull request #12284 from bdach/fix-scores-initially-showing
Fix scores being initially visible incorrectly in gameplay screen
2021-04-04 19:30:32 +09:00
5df27ce3d4 Split out score transform logic to method 2021-04-04 11:44:39 +02:00
288e9d29e1 Merge pull request #12285 from PercyDan54/fix-score-crash
Fix crash when right clicking online score
2021-04-04 15:00:05 +09:00
d4724f4494 Fix crash 2021-04-04 09:44:45 +08:00
0febefd8eb Fix scores fading out on entering gameplay screen 2021-04-03 22:35:36 +02:00
0d9793797f Fix scores being initially visible incorrectly in gameplay screen 2021-04-03 22:24:30 +02:00
eb26f6f427 Add failing test case 2021-04-03 21:45:19 +02:00
4603c81086 Merge pull request #12280 from bdach/fix-editor-arrow-seek-snapping
Fix editor arrow seek snapping not updating after control point changes
2021-04-03 21:53:23 +09:00
4df7ff21c7 Fix editor arrow seek snapping not updating after control point changes
The editor clock, which is responsible for performing the seek, was not
aware of changes in control points due to reading from the wrong
beatmap. `loadableBeatmap` is not actually changed by any of the editor
components; `playableBeatmap` and `editorBeatmap` are.

For now this is changed to use `playableBeatmap`. A better follow-up
would be to use `editorBeatmap`, but it would probably be best to move
the beat snap bindable into `EditorBeatmap` first.
2021-04-03 14:02:46 +02:00
b66ba43bc5 Add failing test scene 2021-04-03 14:02:46 +02:00
1e1c07ced1 Merge pull request #12279 from bdach/fix-editor-clock-test-interference
Fix editor clock test scene not re-enabling beatmap
2021-04-03 13:32:56 +02:00
7d4b0e3f0a Fix editor clock scene not re-enabling beatmap
Could interfere with other tests due to causing crashes on attempts to
change `Beatmap.Value`.
2021-04-03 12:34:48 +02:00
5b2dcea8a8 Refactor to encapsulate strain logic into Skill class
As strains are an implementation detail of the current Skill calculations, it makes sense that strain related logic should be encapsulated within the Skill class.
2021-04-03 20:47:43 +11:00
eb1e850f99 Merge pull request #12254 from smoogipoo/spectator-refactor
Move frame-handling spectator logic into abstract base class
2021-04-03 17:23:33 +09:00
dc3163ccf2 Merge pull request #12271 from hbnrmx/filechooser-preselect-folder
Open editor file selector in the directory of the previous selection
2021-04-03 14:31:19 +09:00
f0e656fb12 Merge pull request #12276 from PercyDan54/beatmap-info-unicode
Make beatmap listing use unicode title & artist name
2021-04-03 14:30:27 +09:00
e94d9febb7 Merge pull request #12275 from peppy/update-framework
Update framework
2021-04-03 13:57:21 +09:00
dde255980b Fix formatting 2021-04-03 12:45:42 +08:00
bd7da9eb39 Make beatmap title use unicode 2021-04-03 12:43:17 +08:00
0dce4b8894 Update framework 2021-04-03 13:01:08 +09:00
67f0c0ceb9 Merge branch 'master' into spectator-refactor 2021-04-03 12:55:11 +09:00
824fb9f398 reopen FileSelector in the directory of the previous selection 2021-04-02 18:01:26 +02:00
438f3e6349 move fallback text to PlaceholderText 2021-04-02 17:57:21 +02:00
0c35128ead Merge pull request #11849 from Syriiin/diffcalc/fix/clockrate-adjusted-decay
Fix clockrate adjusted difficulty calculations bug in strain decay
2021-04-02 21:41:58 +09:00
cd53074941 Schedule spectator callbacks 2021-04-02 21:27:20 +09:00
345779b19a Merge branch 'master' into diffcalc/fix/clockrate-adjusted-decay 2021-04-02 20:58:29 +09:00
d2950105fb Add comment explaining use of lock 2021-04-02 20:31:34 +09:00
dac8e5fdf4 Merge pull request #12265 from amberkowalski/classic-slidertail
Add classic mod setting to always play slider tail samples
2021-04-02 19:45:21 +09:00
143b8c422c Merge pull request #12259 from frenzibyte/fix-ruleset-file-loading
Guard against same ruleset file with filenames of loaded assembly location instead
2021-04-02 19:21:33 +09:00
9c3d15171c Reword xmldoc slightly 2021-04-02 18:00:28 +09:00
5ac36a2462 Switch AlwaysPlaySample to SamplePlaysOnlyOnHit in DrawableSliderTail for conformity 2021-04-02 03:56:23 -05:00
48e9985782 Make "AlwaysPlayTailSample" a mod setting rather than a hardcoded constant. 2021-04-02 03:10:28 -05:00
45d16fb916 Rename event parameter for clarity 2021-04-02 16:56:47 +09:00
5063cd957f Force hit sample to play when Classic mod is enabled 2021-04-02 02:54:35 -05:00
c564f6b8ec Merge pull request #12262 from smoogipoo/add-score-export
Add dropdown option to export score
2021-04-02 15:28:53 +09:00
6d4d574a65 Fix exported replay filenames not having full metadata 2021-04-02 14:10:25 +09:00
e1aa927827 Add dropdown option to export score 2021-04-02 13:20:15 +09:00
5b1dc7d2b4 Remove unused using directive 2021-04-02 02:45:26 +03:00
fcd56dba44 Guard against same ruleset file with loaded assembly filenames instead 2021-04-02 02:12:25 +03:00
133c529b2d Merge pull request #12255 from ppy/dependabot/nuget/Microsoft.NET.Test.Sdk-16.9.4
Bump Microsoft.NET.Test.Sdk from 16.9.1 to 16.9.4
2021-04-02 04:11:14 +09:00
6a286c5e21 Bump Microsoft.NET.Test.Sdk from 16.9.1 to 16.9.4
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.9.1 to 16.9.4.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.9.1...v16.9.4)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-04-01 17:16:02 +00:00
c3c7c18549 Fix tests 2021-04-01 23:48:26 +09:00
9bc2a486e0 Make SoloSpectator use the new SpectatorScreen class 2021-04-01 22:10:17 +09:00
9e95441aa6 Rename Spectator -> SoloSpectator 2021-04-01 22:08:52 +09:00
af478fb2eb Add abstract spectator screen class 2021-04-01 22:02:32 +09:00