Commit Graph

47388 Commits

Author SHA1 Message Date
b88d4f1913 Fix weird edge case in TestSceneIntroWelcome 2021-10-07 19:58:34 +09:00
ef64c64f0b Merge branch 'master' into popup-filter-effect 2021-10-07 18:56:07 +09:00
e578046b20 Rename Filter -> AudioFilter 2021-10-07 18:50:08 +09:00
0348c6c7e5 Apply some renaming and code quality fixes 2021-10-07 18:49:22 +09:00
bece807857 Merge pull request #14980 from peppy/difficulty-move-to-beatmap
Copy `BaseDifficulty` to `Beatmap<T>` and move the majority of write operations across
2021-10-07 18:43:44 +09:00
d7701e0ab4 Merge pull request #14990 from peppy/test-scene-osu-game-fix-async-disposal-contention
Change `TestSceneOsuGame` to use `OsuGameTestScene` to avoid async disposal deadlock
2021-10-07 18:43:22 +09:00
f98dd1b811 Merge branch 'master' into popup-filter-effect 2021-10-07 18:40:21 +09:00
189358240d Fix intro tests and move steps out of constructor 2021-10-07 18:39:48 +09:00
f6458aa26d Add filter effect to collection management dialog 2021-10-07 17:56:11 +09:00
cc209f0f2d Add filter effect to fail sequence 2021-10-07 17:55:30 +09:00
5c48340520 Add filter effect to beatmap loading 2021-10-07 17:55:21 +09:00
ee66414e4f Move difficulty copy inside context retrieval 2021-10-07 17:49:13 +09:00
7074021d1f Merge branch 'master' into test-scene-osu-game-fix-async-disposal-contention 2021-10-07 17:47:11 +09:00
e586fee091 Remove unused usings 2021-10-07 17:46:30 +09:00
0e0779e45b Merge pull request #14988 from peppy/remove-gameplay-mod-bindable-storage
Remove local overridden storage of `Mods` in `Player`
2021-10-07 17:36:23 +09:00
061697b4cd Merge pull request #14989 from peppy/osu-game-test-scene-improvements
Improve performance of `OsuGameTestScene` based tests
2021-10-07 17:30:50 +09:00
185bb9c122 change initial strain from 1 to 0 to allow simpler implementations 2021-10-07 09:30:18 +01:00
d3efec3c04 Remove unnecessary clone operations 2021-10-07 17:22:10 +09:00
7dd7d35fc8 Remove unnecessary difficulty copy operation 2021-10-07 17:19:34 +09:00
0df409c050 Move difficulty copy to BeatmapModelManager.Save 2021-10-07 17:16:45 +09:00
ca9c79b758 Use object initialiser (fixes CI inspection) 2021-10-07 16:51:42 +09:00
d50443fdf2 Merge branch 'master' into difficulty-move-to-beatmap 2021-10-07 16:50:10 +09:00
d0001f760d Group applicable comment above new addition 2021-10-07 16:50:05 +09:00
f88d898960 Allow intro screens to be created without loading a MainMenu 2021-10-07 16:38:22 +09:00
c41271ea78 Fix hidden test failures 2021-10-07 16:26:24 +09:00
7e0379441c Change TestSceneOsuGame to use OsuGameTestScene to avoid async disposal deadlock
The original implementation was done so in a way that the nested `OsuGame` would be disposed via the async queue, causing a deadlock for 10-20s during test runs. `OsuGameTestScene` was already fixed to avoid this, so consuming it here seems like the easy fix.
2021-10-07 16:18:48 +09:00
0bd5136a29 Fix TestOverlayClosing occasionally failing due to running too fast 2021-10-07 15:55:29 +09:00
290c9755e2 Always use circles intro for OsuGame tests
The triangles intro tracks video time, which is not adjusted based on
the game's playback rate (ie. it runs in realtime even for headless
tests).

Maybe we want to make the triangles video adjust its rate along with
tests?
2021-10-07 15:55:29 +09:00
a57b080f10 Avoid showing the disclaimer in game tests
No real performance gain, but this is handy to bypass when actually
using one of these tests to test something.
2021-10-07 15:55:15 +09:00
697f53c445 Fix test failure due to reference of Player.Mods 2021-10-07 15:00:47 +09:00
5f129ae33c Remove local overridden storage of Mods in Player
Not required and only causing headaches. Accessing mods should now be
done via `GameplayState`.

Closes #14912.
2021-10-07 14:53:39 +09:00
57c069e0e1 Remove unused strings 2021-10-06 23:50:23 +01:00
d6eab02d92 Return 0 for speed with relax 2021-10-06 16:53:33 +01:00
acaef26af7 Merge pull request #14986 from peppy/fix-wind-mods
Fix rate mods not working if pp counter is displayed
2021-10-06 22:29:44 +09:00
9705c7b546 Use cloned mods in one more place 2021-10-06 21:30:30 +09:00
433e7cd403 Fix rate mods not working if pp counter is displayed 2021-10-06 21:26:30 +09:00
34269d48e5 Use global multipliers instead of multiplying skill values 2021-10-06 12:25:19 +01:00
99fb86878e Only detach filter on disposal if attached 2021-10-06 18:31:56 +09:00
622e81f47a Merge pull request #14982 from smoogipoo/fix-score-panel-test
Fix intermittent score panel test failure
2021-10-06 17:56:18 +09:00
bd0c986144 Add asserts to ensure correct state when attaching/detaching the filter 2021-10-06 17:34:24 +09:00
fc0c3e8758 Attach filters at load time 2021-10-06 17:32:28 +09:00
456cfd62bf Fix intermittent score panel test failure 2021-10-06 16:46:27 +09:00
0d1243a0b5 Merge pull request #14981 from peppy/fix-leaderboard-incorrect-load
Fix leaderboard potentially displaying the wrong scores
2021-10-06 16:40:26 +09:00
4ca97bc60a Merge branch 'master' into difficulty-move-to-beatmap 2021-10-06 16:14:21 +09:00
3803f2f462 Fix leaderboard potentially displaying the wrong scores
Closes #14762.

This class is ugly. I think the whole process should be clened up once
we have correctly-scheduled `SynchronizationContext`s. There's not much
saving it as long as all these interdispersed `Schedule`s around
required.
2021-10-06 16:07:29 +09:00
222997f2b9 Copy difficulty settings back out to BeatmapInfo on editor changes 2021-10-06 15:19:26 +09:00
0ab8dcc2a0 Fix taiko weird difficulty multiplier failing on double convert 2021-10-06 15:18:06 +09:00
b339c149d8 Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
e6aa05a4a4 Merge pull request #14978 from peppy/fix-editor-file-selector-textbox-drags
Fix dragging on an editor file selection text box causing repeated popover display
2021-10-06 13:52:08 +09:00
80c8612630 Merge pull request #14977 from peppy/fix-working-beatmap-cache-invalidation
Fix changes not being reflected immediately after exiting the editor
2021-10-06 13:51:21 +09:00