Commit Graph

55816 Commits

Author SHA1 Message Date
61753ac809 Merge pull request #20572 from peppy/add-osu-hit-object-dim
Add osu! hit object dim
2022-10-05 18:46:11 +09:00
52002d91dd Only apply dim at top level objects 2022-10-05 17:48:56 +09:00
56d424003d Fix sliders not dimming correctly due to modified miss window 2022-10-05 14:25:04 +09:00
d9c3f5834c Merge pull request #20567 from peppy/fix-show-replay-crash
Fix potential crash when attempting to display an imported score at song select
2022-10-04 19:46:15 +09:00
d3f1d387ef Merge pull request #20506 from smoogipoo/intel-exclusive-warning
Always show exclusive fullscreen as enabled on Intel platforms
2022-10-04 19:39:13 +09:00
75b9bf2cf9 Merge branch 'master' into intel-exclusive-warning 2022-10-04 19:02:01 +09:00
7293ad751e Update packages 2022-10-04 18:59:35 +09:00
41082ab928 Fix misplaced parenthesis 2022-10-04 18:21:29 +09:00
c2956c6e1e Add osu! hit object dim
Stable would dim objects when they can't be hit (ie. the "miss" window
is not active yet). This was never implemented in lazer, and causes
quite large visual differences.

No one has mentioned this yet, but it will definitely be one of those
missing pieces which makes lazer feel different to stable.
2022-10-04 17:28:17 +09:00
c44e99d6c4 Merge pull request #20569 from smoogipoo/fix-deadlock
Attempt to fix deadlock in `TestSceneOnlinePlayBeatmapAvailabilityTracker`
2022-10-04 15:39:21 +09:00
21620bee1a Attempt to fix deadlock in test 2022-10-04 15:02:53 +09:00
f7f0aa1548 Merge pull request #20565 from peppy/random-dont-handle-repeat
Change song select random key binding to not handle key repeat
2022-10-04 13:03:19 +09:00
332d63b53b Always return to main menu before attempting to present a score from import 2022-10-03 20:29:44 +09:00
7fbbe88c8e Add test coverage of song select score presentation failures 2022-10-03 20:29:44 +09:00
13ee5c179e Add missing parenthesis in log message 2022-10-03 18:42:40 +09:00
d9f678d942 Change song select random key binding to not handle key repeat 2022-10-03 18:16:54 +09:00
4dbac917fc Merge pull request #20547 from nanashi-1/solo-gameplay-leaderboard-max-combo
Display highest combo rather than current combo for local play on leaderboard
2022-10-03 16:57:05 +09:00
492f26c832 Update test step in line with new combo source 2022-10-03 16:56:32 +09:00
2f0ebcacff Merge pull request #20549 from frenzibyte/fix-player-stuck
Fix player potentially getting stuck on completion with storyboard enabled
2022-10-03 15:54:23 +09:00
a810afafb3 Reschedule results display delegate to avoid potential softlocks in the future 2022-10-02 15:37:56 +03:00
59728b0ccb Fix results display delegate potentially cancelled while not exiting 2022-10-02 15:30:06 +03:00
b6701dd578 Add failing test case 2022-10-02 15:29:53 +03:00
2493468800 display highest combo instead of current combo 2022-10-02 18:40:31 +08:00
f318452510 Merge pull request #20503 from peppy/change-default-skin
Change default skin for new installations to "Argon"
2022-09-28 18:34:40 +09:00
1890a66b28 Merge pull request #20509 from o-dasher/cleanup-setting-sources
Removes unnecessary setting sources specifications
2022-09-28 17:55:42 +09:00
cbed268ac9 Merge pull request #20510 from sw1tchbl4d3r/high_bpm_judgements
Clamp `LifetimeStart` of `HitObject`s to their judgement windows
2022-09-28 17:49:35 +09:00
baa9e0441f Merge pull request #20428 from frenzibyte/fix-update-progress-notification
Fix update progress notification not closing on completion
2022-09-28 17:43:45 +09:00
9b3778f226 Merge pull request #20507 from smoogipoo/fix-multiplayer-tests
Fix failing multiplayer tests
2022-09-28 17:41:55 +09:00
715b1f64f3 Merge pull request #20518 from peppy/fix-leaderboard-wobble
Fix leaderboard wobble when in first place
2022-09-28 17:03:31 +09:00
c8643ed265 Set ClampExtension to zero to stop jittering 2022-09-28 15:58:00 +09:00
8edb1cb98a Add test coverage of current score staying on screen 2022-09-28 15:57:50 +09:00
eae8916e76 Add test 2022-09-27 19:52:55 +02:00
0cffbb7562 Clamp LifetimeStart of HitObject's to their judgement windows 2022-09-27 16:54:24 +02:00
8a457242ad Merge pull request #20489 from abstrakt8/flashlight-stacked-end-position
Use `StackedEndPosition` instead of `EndPosition` to determine the jump distance in the `FlashlightEvaluator`
2022-09-27 22:32:50 +09:00
f3e25eacad Removes unnecessary setting sources specifications 2022-09-27 09:25:58 -04:00
ed0752a5f1 Update test assumptions 2022-09-27 21:55:54 +09:00
a0d05f5bb7 Merge pull request #20501 from peppy/fix-editor-initial-performance
Fix editor performance being sub-par on beatmap load
2022-09-27 21:34:04 +09:00
1811647e34 Make room requests handler handle GetBeatmapRequest 2022-09-27 20:30:41 +09:00
da8d94c4b4 Fix test failures due to scheduled operations 2022-09-27 20:24:44 +09:00
58217b6839 Fix weird conditional 2022-09-27 20:09:21 +09:00
8642ed7631 Merge pull request #20504 from peppy/fix-playlist-connectivity-crash
Fix potential crash when losing network connectivity in multiplayer/playlists screens
2022-09-27 18:36:24 +09:00
ec30050f2c Merge pull request #20502 from peppy/forward-toasts-on-gameplay
Flush toast tray on entering gameplay
2022-09-27 18:35:54 +09:00
5a28174448 Merge pull request #20488 from nanashi-1/toggle-score-overlay
Add toggle for solo gameplay leaderboard
2022-09-27 18:09:55 +09:00
3ece7205ed Fix potential crash when losing network connectivity at online play screen
Addresses #20448.
2022-09-27 17:52:34 +09:00
8b722f8817 Change default skin for new installations to "Argon"
Closes #20459.
2022-09-27 17:41:56 +09:00
461ba64bfa Flush toast tray on entering a no-notification section 2022-09-27 17:32:53 +09:00
c61f5403ab Increase delay back slightly on notifications posting after disabled period 2022-09-27 17:32:30 +09:00
0296685c74 Start key counter / gameplay leaderboard hidden to avoid initial fade out 2022-09-27 17:25:24 +09:00
a9088d9231 Add assert/log output when too many ticks are being displayed 2022-09-27 17:18:46 +09:00
e227519b09 Don't attempt to render timeline ticks until DrawWidth is above zero 2022-09-27 17:18:46 +09:00