91e28b849d
Fix incorrect BeatmapManager construction
2020-08-13 00:29:23 +09:00
45876bc55a
Fix reference to non-existent variable
2020-08-12 23:50:33 +09:00
429ad783cf
Merge branch 'update-framework' into beatmap-track-rework
2020-08-12 23:35:46 +09:00
00f8bb7c3e
Update resources
2020-08-12 23:28:45 +09:00
b10cddf625
Update framework
2020-08-12 23:28:08 +09:00
05b06e7451
Merge branch 'master' into fix-skinnable-sound-mute
2020-08-12 22:01:04 +09:00
f3202fb123
Naming adjustments
2020-08-12 11:24:26 +03:00
9b112baa88
Merge remote-tracking branch 'refs/remotes/ppy/master' into dashboard-news
2020-08-12 11:15:58 +03:00
69590113d6
Temporary changes
2020-08-12 06:40:21 +02:00
8ffaa49839
Handle additional null case
2020-08-12 06:40:21 +02:00
139c0c75f8
Add documentation for constructor
2020-08-12 06:40:21 +02:00
4f3f95540b
Check for zero rate to prevent crashes on unpause
2020-08-11 22:34:46 +02:00
bcaaf25278
Fix Spun Out mod being affected by rate-changing mods
2020-08-11 22:04:18 +02:00
25f59e0489
Add failing test cases
2020-08-11 21:55:50 +02:00
8fe5775ecb
Allow testing mod combinations in ModTestScenes
2020-08-11 21:55:20 +02:00
b78ccf8a34
Rewrite Spun Out test scene
2020-08-11 21:28:00 +02:00
85182b19fe
Merge pull request #9831 from peppy/fix-informational-overlays
...
Fix informational overlays not hiding each other correctly
2020-08-12 02:18:34 +09:00
84655b0798
Change hover colour for news title
2020-08-11 20:17:29 +03:00
fdfda453c7
Merge remote-tracking branch 'refs/remotes/ppy/master' into dashboard-news
2020-08-11 20:14:52 +03:00
c0031955c9
Update with further framework changes
2020-08-12 01:50:18 +09:00
e47a1eb313
Use adjustable ITrack
2020-08-12 01:41:21 +09:00
688e447950
Fix potential hierarchy mutation from async context
2020-08-12 01:33:06 +09:00
eec94e1f53
Make track not-null in GameplayClockContainer/FailAnimation
2020-08-12 00:51:43 +09:00
b66f303e71
Add annotation
2020-08-12 00:48:45 +09:00
070d71ec27
More cleanups
2020-08-12 00:48:38 +09:00
8bfe6ba27c
Fix informational overlays not hiding each other correctly
2020-08-11 23:15:08 +09:00
031d29ac34
Inspect current track directly
2020-08-11 13:53:23 +09:00
faff0a70c4
Privatise BMWB
2020-08-11 13:48:57 +09:00
338c01fa43
Remove track store reference counting, use single instance stores
2020-08-11 13:16:06 +09:00
6aafb3d271
Cleanup TestSceneScreenNavigation
2020-08-11 13:14:20 +09:00
322d08af1b
Remove more local music controller caches
2020-08-11 13:11:59 +09:00
7d35893ecd
Make MusicController non-nullable
2020-08-11 12:40:58 +09:00
c66a14e9c5
Remove beatmap from FailAnimation
2020-08-11 12:37:48 +09:00
b64142dff9
Fix incorrect load state being used
2020-08-11 12:37:00 +09:00
20197e2768
Remove locally-cached music controller
2020-08-11 12:27:32 +09:00
c86798f8b2
Merge pull request #9829 from peppy/fix-multiple-assembly-loaded-crash
...
Fix crash when same ruleset loaded more than once
2020-08-11 12:09:44 +09:00
8b7e715c2b
Merge pull request #9818 from peppy/improve-token-fail-error-messaging
...
Improve messaging when timeshift token retrieval fails
2020-08-11 11:31:52 +09:00
471ed968e3
Fix crash when same ruleset loaded more than once
...
If the same ruleset assembly was present more than once in the current
AppDomain, the game would crash. We recently saw this in Rider EAP9.
While this behaviour may change going forward, this is a good safety
measure regardless.
2020-08-11 11:09:02 +09:00
dd2f677aa4
Merge pull request #9633 from Joehuu/fix-keybind-clearing
2020-08-11 11:01:03 +09:00
02084d7636
Merge branch 'master' into improve-token-fail-error-messaging
2020-08-11 10:59:33 +09:00
d1b106a3b5
Include mention of old releases in error message
2020-08-11 10:59:28 +09:00
ca7fd57ec2
Merge pull request #9826 from bdach/spinner-rotation-clock-rate
2020-08-11 10:43:55 +09:00
088f7f5cc7
Merge pull request #9819 from peppy/fix-overlay-depths
...
Always show newly presented overlay at front
2020-08-11 10:24:37 +09:00
7dc9888730
Merge pull request #9827 from peppy/update-framework
...
Update framework
2020-08-11 09:59:44 +09:00
6e0d071510
Merge branch 'upstream/dependabot/nuget/Microsoft.NET.Test.Sdk-16.7.0' into update-framework
2020-08-11 06:55:12 +09:00
ecb4826e19
Update framework
2020-08-11 06:54:26 +09:00
cca78235d5
Replace CumulativeRotation with RateAdjustedRotation
2020-08-10 23:02:06 +02:00
5d63b5f6a5
Add failing test cases
2020-08-10 23:02:01 +02:00
f74e162bbc
Fix overlay activation mode being updated when player is not current screen.
2020-08-10 20:27:42 +02:00
052bb06c91
Add ability to open overlays during gameplay breaks.
2020-08-10 20:13:50 +02:00