Commit Graph

38297 Commits

Author SHA1 Message Date
91e28b849d Fix incorrect BeatmapManager construction 2020-08-13 00:29:23 +09:00
45876bc55a Fix reference to non-existent variable 2020-08-12 23:50:33 +09:00
429ad783cf Merge branch 'update-framework' into beatmap-track-rework 2020-08-12 23:35:46 +09:00
00f8bb7c3e Update resources 2020-08-12 23:28:45 +09:00
b10cddf625 Update framework 2020-08-12 23:28:08 +09:00
05b06e7451 Merge branch 'master' into fix-skinnable-sound-mute 2020-08-12 22:01:04 +09:00
f3202fb123 Naming adjustments 2020-08-12 11:24:26 +03:00
9b112baa88 Merge remote-tracking branch 'refs/remotes/ppy/master' into dashboard-news 2020-08-12 11:15:58 +03:00
69590113d6 Temporary changes 2020-08-12 06:40:21 +02:00
8ffaa49839 Handle additional null case 2020-08-12 06:40:21 +02:00
139c0c75f8 Add documentation for constructor 2020-08-12 06:40:21 +02:00
4f3f95540b Check for zero rate to prevent crashes on unpause 2020-08-11 22:34:46 +02:00
bcaaf25278 Fix Spun Out mod being affected by rate-changing mods 2020-08-11 22:04:18 +02:00
25f59e0489 Add failing test cases 2020-08-11 21:55:50 +02:00
8fe5775ecb Allow testing mod combinations in ModTestScenes 2020-08-11 21:55:20 +02:00
b78ccf8a34 Rewrite Spun Out test scene 2020-08-11 21:28:00 +02:00
85182b19fe Merge pull request #9831 from peppy/fix-informational-overlays
Fix informational overlays not hiding each other correctly
2020-08-12 02:18:34 +09:00
84655b0798 Change hover colour for news title 2020-08-11 20:17:29 +03:00
fdfda453c7 Merge remote-tracking branch 'refs/remotes/ppy/master' into dashboard-news 2020-08-11 20:14:52 +03:00
c0031955c9 Update with further framework changes 2020-08-12 01:50:18 +09:00
e47a1eb313 Use adjustable ITrack 2020-08-12 01:41:21 +09:00
688e447950 Fix potential hierarchy mutation from async context 2020-08-12 01:33:06 +09:00
eec94e1f53 Make track not-null in GameplayClockContainer/FailAnimation 2020-08-12 00:51:43 +09:00
b66f303e71 Add annotation 2020-08-12 00:48:45 +09:00
070d71ec27 More cleanups 2020-08-12 00:48:38 +09:00
8bfe6ba27c Fix informational overlays not hiding each other correctly 2020-08-11 23:15:08 +09:00
031d29ac34 Inspect current track directly 2020-08-11 13:53:23 +09:00
faff0a70c4 Privatise BMWB 2020-08-11 13:48:57 +09:00
338c01fa43 Remove track store reference counting, use single instance stores 2020-08-11 13:16:06 +09:00
6aafb3d271 Cleanup TestSceneScreenNavigation 2020-08-11 13:14:20 +09:00
322d08af1b Remove more local music controller caches 2020-08-11 13:11:59 +09:00
7d35893ecd Make MusicController non-nullable 2020-08-11 12:40:58 +09:00
c66a14e9c5 Remove beatmap from FailAnimation 2020-08-11 12:37:48 +09:00
b64142dff9 Fix incorrect load state being used 2020-08-11 12:37:00 +09:00
20197e2768 Remove locally-cached music controller 2020-08-11 12:27:32 +09:00
c86798f8b2 Merge pull request #9829 from peppy/fix-multiple-assembly-loaded-crash
Fix crash when same ruleset loaded more than once
2020-08-11 12:09:44 +09:00
8b7e715c2b Merge pull request #9818 from peppy/improve-token-fail-error-messaging
Improve messaging when timeshift token retrieval fails
2020-08-11 11:31:52 +09:00
471ed968e3 Fix crash when same ruleset loaded more than once
If the same ruleset assembly was present more than once in the current
AppDomain, the game would crash. We recently saw this in Rider EAP9.
While this behaviour may change going forward, this is a good safety
measure regardless.
2020-08-11 11:09:02 +09:00
dd2f677aa4 Merge pull request #9633 from Joehuu/fix-keybind-clearing 2020-08-11 11:01:03 +09:00
02084d7636 Merge branch 'master' into improve-token-fail-error-messaging 2020-08-11 10:59:33 +09:00
d1b106a3b5 Include mention of old releases in error message 2020-08-11 10:59:28 +09:00
ca7fd57ec2 Merge pull request #9826 from bdach/spinner-rotation-clock-rate 2020-08-11 10:43:55 +09:00
088f7f5cc7 Merge pull request #9819 from peppy/fix-overlay-depths
Always show newly presented overlay at front
2020-08-11 10:24:37 +09:00
7dc9888730 Merge pull request #9827 from peppy/update-framework
Update framework
2020-08-11 09:59:44 +09:00
6e0d071510 Merge branch 'upstream/dependabot/nuget/Microsoft.NET.Test.Sdk-16.7.0' into update-framework 2020-08-11 06:55:12 +09:00
ecb4826e19 Update framework 2020-08-11 06:54:26 +09:00
cca78235d5 Replace CumulativeRotation with RateAdjustedRotation 2020-08-10 23:02:06 +02:00
5d63b5f6a5 Add failing test cases 2020-08-10 23:02:01 +02:00
f74e162bbc Fix overlay activation mode being updated when player is not current screen. 2020-08-10 20:27:42 +02:00
052bb06c91 Add ability to open overlays during gameplay breaks. 2020-08-10 20:13:50 +02:00