96f6c918a8
Merge branch 'master' into first-run-behaviour-screen
2022-04-29 00:55:30 +02:00
a748ad6426
Merge branch 'master' into first-run-header
2022-04-28 22:19:35 +02:00
34457078eb
Merge pull request #18005 from nekodex/fix-missing-sfx
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Fix some missing/incorrect UI SFX
2022-04-28 19:45:59 +09:00
f30308ef48
Merge pull request #18006 from peppy/expose-fast-random
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Move `FastRandom` to `LegacyRandom` in `osu.Game` project
2022-04-28 19:04:40 +09:00
94a393c9d7
Merge branch 'master' into first-run-header
2022-04-28 19:00:12 +09:00
d052321eee
Revert "Fix context menus not working"
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This reverts commit 51aa17eb52
.
2022-04-28 12:11:06 +03:00
93db6c6bb0
Move FastRandom
to LegacyRandom
in osu.Game
project
2022-04-28 17:47:32 +09:00
691bec6f16
Use LocalisableString.Interpolate
instead of invalid TranslatableString
s
2022-04-28 11:38:40 +03:00
37816ebc41
Add audio feedback to SwitchButton
checkbox
2022-04-28 17:33:51 +09:00
92cac0b74e
Fix TabControls using the wrong sample
2022-04-28 17:30:24 +09:00
be2d616e34
Fix localisation use cases not falling back to default(LocalisableString)
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Previously such use cases have been returning `null` values just fine since `GetLocalisableString` was returning `LocalisableFormattableString`, and these null values were wrapped in `LocalisableString`s implicitly, therefore not requiring an explicit fallback string and `null` doesn't break anything.
2022-04-28 11:21:00 +03:00
c8665dc93b
Update TimeSpan
localisation to use ToLocalisableString
2022-04-28 11:12:50 +03:00
edeefc2850
Update framework
2022-04-28 11:11:52 +03:00
b70cd47bb6
Merge branch 'master' into fix-mod-panel-key-blocking
2022-04-27 17:17:34 +03:00
d0ccd6f895
Merge branch 'master' into first-run-header
2022-04-27 19:26:02 +09:00
e9ec406046
Remove weird code
2022-04-27 19:20:08 +09:00
b29af28028
Fix mod panels not ignoring super key presses
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Most other usages have this included. Noticed that the panel was
changing state when exiting the game using cmd-w.
Would probably be nice to have an exposed `HasAnyModifierPressed` helper
property.
2022-04-27 16:55:17 +09:00
18e6629161
Merge branch 'master' into first-run-behaviour-screen
2022-04-27 16:02:57 +09:00
0354dd5ce6
Add comment regarding section initialisation in ScreenBehaviour
2022-04-27 16:02:39 +09:00
0343687b85
Make apply default methods more explicit in behaviour
2022-04-27 15:59:39 +09:00
cccc9d7d39
Rename method to better reflect what it's doing
2022-04-27 00:03:48 +03:00
31f64b1381
Fix HealthProcessor
fail conditions not handling multiple invocations
2022-04-26 23:27:03 +03:00
e646233722
Use correct translation for "Accuracy" label in break overlay
2022-04-26 19:16:36 +03:00
8880ff16c3
Merge branch 'master' into sheared-button
2022-04-26 13:09:10 +03:00
4a370f429e
Reorder initialisation of bindable action binding to make more sense
2022-04-26 18:21:46 +09:00
52a8f3848d
Expose font size and add big button test
2022-04-26 18:14:57 +09:00
cd197a9380
Reduce the hover lightening effect slightly
2022-04-26 18:11:03 +09:00
4638dd97db
Merge branch 'master' into first-run-behaviour-screen
2022-04-26 12:09:32 +03:00
6e83aceaf9
Merge branch 'master' into fix-joystick-bindable-mayhe
2022-04-26 12:05:09 +03:00
4bc4ff179a
Add flash effect on click
2022-04-26 18:03:34 +09:00
4e260e7410
Fix all buttons gamewide not animating properly on click
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Not sure how or when this happened.
2022-04-26 17:32:25 +09:00
9f33e627de
Split out ShearedButton
from ShearedToggleButton
2022-04-26 17:31:55 +09:00
280cd048f6
Fix joystick settings changing enabled state of config level bindables
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Just copied what we had in place for the mouse sensitivity setting. For
tablet settings I believe I avoided this by just hiding the settings
when not enabled. Might be a better way forward, but this is simplest
for now.
Run `TestSceneSettingsPanel` twice to get a crash without this change.
2022-04-26 17:31:28 +09:00
dc0f1a9419
Merge pull request #17979 from peppy/first-run-show-get-started
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Improve displayed text on first run setup back/next buttons
2022-04-26 17:04:03 +09:00
01fdb771ee
Add header text to first run setup screens
2022-04-26 16:22:41 +09:00
942f4e8ac2
Merge branch 'first-run-show-get-started' into first-run-behaviour-screen
2022-04-26 16:10:16 +09:00
a078440012
Show last step on back button as well
2022-04-26 16:03:17 +09:00
2c836e2d63
Fix scrollbar overlapping content
2022-04-26 15:55:32 +09:00
37ae39f5fe
Move "Next" localisation to common strings
2022-04-26 15:48:40 +09:00
71aa7c813e
Fix regressed logic for applying classic defaults
2022-04-26 15:33:39 +09:00
b41e273086
Convert function weirdness to property + bool
2022-04-26 15:06:27 +09:00
9911584fe1
Merge pull request #17977 from peppy/show-during-gameplay-improvement
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Change conditions for HUD being shown to include pause/fail states
2022-04-26 12:55:31 +09:00
8ab3636f87
Change conditions for HUD being shown to include pause/fail states
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As proposed in https://github.com/ppy/osu/discussions/17975 . Feels pretty good to me, and probably how it should have been implemented from the start.
2022-04-26 12:09:21 +09:00
7d32490198
Change score accuracy grading logic to be inclusive
2022-04-26 04:55:27 +03:00
f958010d29
Fix AccuracyCircle
storing accuracy values in float
2022-04-26 04:52:48 +03:00
5e48b37569
Show "Get Started" text on first run button
2022-04-25 23:59:07 +09:00
ed894d6428
Merge pull request #17941 from frenzibyte/remove-legacy-skin-fallback
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Handle all legacy skin component types explicitly and remove texture fallback
2022-04-25 21:55:05 +09:00
d2780c2c50
Add a touch more detail to the unsupported skin component exception
2022-04-25 19:06:47 +09:00
7ac3ba132c
Remove unused using statements
2022-04-25 18:55:12 +09:00
a0e80cf901
Merge branch 'master' into scene-library-incompatible-mods
2022-04-25 18:54:40 +09:00