8ada8b1c8c
Remove description line from pause/fail screen
...
These were in the designs but read pretty bad / evil. I can't think of
any text to go in their place that makes sense, so let's just nuke it.
2023-05-24 17:48:35 +09:00
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
e6236ba088
Update save score button to check availability after import
...
Previously was relying on whether `SaveReplay` returns null, but since
I've changed it to use the standard "prepare score for import" path, the
button has to check for local availability after import since that path
doesn't return null on fail.
2022-07-15 23:39:52 +03:00
0200ef1d48
Make delegate firing more safe to being set later than BDL
2022-07-15 19:06:44 +09:00
e4ebab92c6
Rename lots of weird variables
2022-07-08 18:37:03 +09:00
fd0d8b1ce3
Add button state, fix async issues, watch replay method
...
Most borrowed from `ReplayDownloadButton`
2022-06-29 22:50:47 +09:00
f2eb7e0551
Use better design and fix some problem
...
Let saveReplay async but still void
Make failed score's rank = F
2022-06-21 19:06:38 +08:00
43ead5820a
deal with test
2022-06-21 00:54:50 +09:00
9a6f4ef76d
Save score button on failed screen
2022-06-19 23:59:37 +09:00
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
0866dd11bd
DefaultBackAction -> BackAction, defaults to last button
...
The last button is more commonly the escape condition.
2018-06-27 12:57:26 +09:00
b9b04c1b6e
move back logic into GameplayMenuOverlay
2018-06-09 09:28:02 +02:00
792d3b8215
allow "go back" keybind in play
2018-06-09 09:14:58 +02:00
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
5e111e14db
Make it possible to change the overlay actions beyond instantiation
2017-12-18 19:13:25 +09:00
a17b2e4c18
Expose buttons for test cases
2017-12-18 19:13:08 +09:00
918e7c9a4b
MenuOverlay -> GameplayMenuOverlay
2017-12-18 16:40:50 +09:00
bdeaf2dbb4
Update method names in line with framework changes
2017-05-28 18:34:12 +09:00
359fea7e25
Improve "escape" pressing logic in pause/fail menus.
2017-04-13 12:40:00 +09:00
a18367454d
InGameOverlay -> MenuOverlay.
2017-04-06 15:34:52 +09:00
856696b17e
Fix incorrect verbatim strings.
2017-04-06 15:31:21 +09:00
0946e42363
removed useless stuff
2017-04-05 22:51:43 +03:00
6a510097df
InGameOverlay fixes
2017-04-05 22:36:03 +03:00
1ecff1b32c
Fix naming and testcase
2017-04-01 21:50:25 +03:00
f70de7439b
Moved title and description to each class
2017-04-01 21:42:12 +03:00
bd123fa906
Better inheritance
2017-04-01 21:29:17 +03:00
91e18cc63e
Fix usings
2017-03-28 12:12:35 +03:00
cf3db49631
Inherit Pause/Fail overlay from InGameOverlay
2017-03-28 12:09:26 +03:00
687f71e410
Fixes
2017-03-28 11:45:48 +03:00
85c2184170
Fixes
2017-03-28 11:33:56 +03:00
62693a6a59
Again separate classes
2017-03-28 10:49:58 +03:00
9774f826ab
Pause and fail overlays -> StopOverlay
2017-03-28 06:08:31 +03:00
c4500fa270
fixes
2017-03-28 05:19:32 +03:00
110d43bc25
fixes
2017-03-28 05:12:04 +03:00
5461c6516a
Refactor PauseOverlay, FailDialog -> FailOverlay
2017-03-28 04:53:57 +03:00