9a9e02b110
Added tests
2023-04-30 02:00:35 +02:00
17e4b75dfd
Save first state when editing
2023-04-29 20:54:19 +02:00
3b0ba4b38b
Improved logic for ApplyStateChange
for skin editor
2023-04-29 19:52:22 +02:00
6a04708a7e
Merge pull request #23332 from peppy/fix-exclusive-fullscreen-detection
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Fix exclusive fullscreen notice showing false positives for new renderers
2023-04-29 15:30:04 +02:00
646d4965b9
Merge branch 'master' into fix-exclusive-fullscreen-detection
2023-04-29 14:39:34 +02:00
119687cf6e
Merge pull request #23329 from rltn/clickable-country-name-in-profile
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Clickable country name in profile
2023-04-29 14:19:13 +09:00
8df5410946
Merge pull request #23333 from Cootz/add-events-for-loading-screen
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Fix editor potentially leaving a dangling beatmap if exiting during load too fast
2023-04-29 11:57:24 +09:00
602a276884
Merge branch 'master' into add-events-for-loading-screen
2023-04-29 11:05:45 +09:00
2643100644
Add xmldoc to new test mentioning failure rate and general purpose
2023-04-29 11:05:10 +09:00
32f8c674f4
Extract beatmap retrieval method for more legibility
2023-04-29 11:01:29 +09:00
a6f0186112
Improve legibility and code quality of new test
2023-04-29 10:51:56 +09:00
428b5fad3c
Rename test scene to explicitly mention navigation testing
2023-04-29 10:51:56 +09:00
d9b3c97179
Fix testing
2023-04-29 10:29:33 +09:00
c5357d30ab
Add test
2023-04-29 10:29:33 +09:00
607a04ae73
Fix the issue
2023-04-29 10:29:33 +09:00
2d6c0d2900
use of Child instead of Children
2023-04-28 19:24:07 +03:00
6929be49b7
Change condition for exclusive fullscreen notice to only show when using the correct renderer
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This avoids the notice showing when running on windows, but using the
newer renderers (where the underlying logic hasn't been tested properly
and can result in false-positives).
Supersedes https://github.com/ppy/osu-framework/pull/5759 as a more
correct implementation.
2023-04-28 22:36:30 +09:00
4b0ee392f6
add OsuHoverContainer
2023-04-28 05:48:54 +03:00
17730f05bc
remove UpdateableCountryText
2023-04-28 05:47:05 +03:00
6308bef0c8
Merge pull request #23325 from sw1tchbl4d3r/taiko_aspect_limit
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Fix extreme aspect ratios in taiko
2023-04-28 09:39:53 +09:00
4d144cd5b5
clearing the code
2023-04-28 02:06:13 +03:00
092377fdaa
moving UpdateableCountryText
2023-04-28 01:47:14 +03:00
e9843f2066
replace country text object
2023-04-28 01:16:50 +03:00
b13201fb79
UpdateableCountryText rewrite
2023-04-28 01:14:42 +03:00
f5c652325a
Create UpdateableCountryText.cs
2023-04-27 23:44:18 +03:00
1959c2daeb
Merge pull request #23307 from peppy/fix-storyboard-loop-end-time
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Fix some storyboard loops not playing for as long as expected
2023-04-26 22:42:45 +02:00
07efa7d660
Merge branch 'master' into fix-storyboard-loop-end-time
2023-04-26 21:53:26 +02:00
76df5fd3e2
Limit taiko playfield aspect ratio to 5:4 - 16:9
2023-04-26 18:05:47 +02:00
58ace1d613
Merge pull request #23275 from Terochi/catch-lag-spike-fix
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Fix huge lag spike on new combo in osu!catch
2023-04-26 16:29:43 +09:00
61b62b35f5
Merge pull request #18626 from ggliv/decouple-mod-fails
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Allow ModFailCondition to arbitrarily trigger failures
2023-04-26 16:19:42 +09:00
cb7b246e33
Fix naming and update in line with nullability
2023-04-26 15:27:58 +09:00
210c5e7c53
Merge branch 'master' into decouple-mod-fails
2023-04-26 15:26:20 +09:00
6a3b587374
Merge pull request #23260 from Haspamelodica/master
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Fix some videos with uppercase file extensions not displaying correctly in-game
2023-04-26 14:29:25 +09:00
1efc78c0f8
Actually use new end time property when setting lifetimes
2023-04-26 13:28:51 +09:00
5ec8ecb11b
Merge pull request #23309 from peppy/key-counters-fix
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Fix key counters counting during break time
2023-04-25 21:15:12 +02:00
196b5b41eb
Also disable counting on argon display in test
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Mostly for my own peace of mind.
2023-04-25 20:17:57 +02:00
753fa09356
Fix test failures due to type mismatch
2023-04-25 20:10:11 +02:00
54e8aa8fe9
Merge branch 'master' into master
2023-04-25 16:04:02 +02:00
14af2063e5
Merge pull request #23247 from peppy/round-editor-rotation
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Always round editor rotation to integer values
2023-04-25 21:43:44 +09:00
e08d7daffd
Don't show decimal point in tooltip
2023-04-25 21:43:14 +09:00
6b4032e34b
Add missing binding of IsCounting
with contained counters
2023-04-25 21:37:19 +09:00
0a861ffcee
Restructure key counters to use a common flow
2023-04-25 21:37:19 +09:00
0c3a015953
Fix key counter test not testing the full binding of IsCounting
2023-04-25 21:37:19 +09:00
807a139877
Merge pull request #22655 from ItsShamed/gameplay/argon-key-counter_le-retour
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Implement new design of Key Counter
2023-04-25 21:11:04 +09:00
7630958633
Stop using Drawable.Name
to convey actual UI information
2023-04-25 20:24:36 +09:00
dd2c289ce9
Remove pointless default value
2023-04-25 20:22:12 +09:00
d8b4db3a13
Merge branch 'master' into gameplay/argon-key-counter_le-retour
2023-04-25 19:54:31 +09:00
e330052852
Add second definition of EndTime
for storyboard elements to account for loops in lifetime
2023-04-25 15:22:11 +09:00
dce0c5fac8
Add test coverage of expected behaviour for playback of loops with no explicit end time
2023-04-25 15:14:32 +09:00
3919400be2
Apply NRT to some storyboard classes
2023-04-25 14:30:01 +09:00