Commit Graph

38925 Commits

Author SHA1 Message Date
b7acf9de52 Make test work without manually clicking things 2021-05-10 12:36:56 +09:00
2b90bc4f1f Remove unnecessary ruleset switching steps 2021-05-10 12:35:37 +09:00
0c973feb53 Tidy up test scene 2021-05-10 12:34:21 +09:00
8fba655d2e Allow changing ruleset during test 2021-05-08 23:02:38 +03:00
f701c331f2 Add initial fade in to the metadata display
Avoids first frame discrepancies from appearing in the test scene, those can be delt with later on, if needed.
2021-05-08 21:19:46 +03:00
c52f1733be Apply further refactoring to star rating display UX-wise 2021-05-08 21:17:19 +03:00
655e8d3d86 Remove pattern-matching on nullable with simple .HasValue/.Value 2021-05-08 18:44:44 +03:00
ca55287dd0 Pass empty facade and replace random property with method instead 2021-05-08 18:43:45 +03:00
a75347cb2a Remove nullable facade logic 2021-05-08 18:43:17 +03:00
3575d9847c Use regular test steps rather than one-time set up and scheduling 2021-05-08 18:21:29 +03:00
d9605e8070 Remove test scene description 2021-05-08 18:18:23 +03:00
26c0010fe6 Fix test not handling 0 beatmap sets 2021-05-08 13:03:50 +03:00
dca5efc59a Remove no longer necessary ruleset info requirement 2021-05-08 13:00:39 +03:00
43090067da Use BeatmapDifficultyCache.GetBindableDifficulty(...) instead 2021-05-08 12:59:59 +03:00
0410edecaf Refactor StarRatingDisplay to be mutable with a current bindable 2021-05-08 12:55:34 +03:00
b4801faf32 Pass ruleset info to constructor instead
Follows the way working beatmap is passed, not sure why mods are passed as a bindable though, don't wanna bother too much with that.
2021-05-08 11:57:13 +03:00
169a283402 Add visual test scene 2021-05-08 11:47:18 +03:00
7b7e7a86bf Allow null logo facade 2021-05-08 11:47:18 +03:00
0f08c2a479 Add star rating display underneath the beatmap metadata 2021-05-08 11:47:18 +03:00
fc04b88e1a Merge pull request #12697 from peppy/update-framework
Update framework
2021-05-06 17:46:08 +09:00
f1b79865bf Merge pull request #12696 from Joehuu/fix-bg-source-supp-text
Fix warning text of bg source setting not being updated when user with supporter signs in/out
2021-05-06 16:28:30 +09:00
af75c9ac82 Update framework 2021-05-06 16:08:28 +09:00
d4658c609b Fix warning text of bg source setting not being updated when user with supporter signs in/out 2021-05-05 22:54:35 -07:00
bb496d05f7 Merge pull request #12626 from peppy/skin-bindables 2021-05-05 21:25:33 +02:00
3cac837acf Merge branch 'master' into skin-bindables 2021-05-05 20:16:27 +02:00
cb8bda2248 Merge pull request #12503 from Denrage/split-BufferedWedgeInfo 2021-05-06 03:16:16 +09:00
cffeb8641f Make setters private for protected containers 2021-05-06 02:14:57 +09:00
fe9ade6754 Rename Container to DisplayedContent 2021-05-06 02:14:04 +09:00
b6b9a69601 Removed unnecessary class for wrapping 2021-05-05 18:50:49 +02:00
bb385f4255 Reverted difficulty and mod updates 2021-05-05 18:15:59 +02:00
2797507758 Reorganized elements for readability 2021-05-05 17:56:07 +02:00
88506a51dd reduced complexity 2021-05-05 17:51:29 +02:00
5049e2fbf9 Refactored out changes in DifficultyColourBar 2021-05-05 15:28:33 +02:00
42c82cea68 Merge pull request #12685 from peppy/fix-follow-points-going-awry
Fix follow points displaying at incorrect locations when dragging a slider out-of-bounds
2021-05-05 22:25:04 +09:00
ed1ae4775f Merge pull request #12432 from marlinabowring/play-storyboard-outro
Add support for playing storyboards beyond gameplay end time
2021-05-05 22:21:25 +09:00
4ef901d08d Remove unnecessary redirection property to Container.Info 2021-05-05 21:07:49 +09:00
cf6ed7a7cf Refactored out changes in StarRatingDisplay 2021-05-05 13:13:37 +02:00
1410b8f36d Fix follow points displaying at incorrect locations when dragging a slider out-of-bounds 2021-05-05 18:30:57 +09:00
a2ad079b8a Merge pull request #12675 from Joehuu/settings-item-notes 2021-05-05 18:11:16 +09:00
377af38d94 Remove unnecessary pixelSnapping parameter
This was only required because there was text being rendered to the
`BufferedContainer` content until now. Removing this should allow for
better resolution in the background display (due to using a better
minify scale mode).
2021-05-05 17:59:51 +09:00
805ef621e9 Merge branch 'master' into play-storyboard-outro 2021-05-05 17:51:16 +09:00
9ec3255c50 Fix SkipOverlay's FadeContent not getting correct state from parent 2021-05-05 17:50:25 +09:00
3cc9bad979 Actually check for correct state of fade content in rewind test 2021-05-05 17:49:33 +09:00
08a45e9fc2 Remove dead code 2021-05-05 16:26:41 +09:00
19ffcd00c2 Initialise warning text flow lazily as most items will not use it 2021-05-05 16:26:41 +09:00
1288f69fad Rename to WarningText 2021-05-05 16:16:49 +09:00
6178f38c95 Reword unlimited frame rate warning a bit 2021-05-05 16:15:06 +09:00
62fa638515 Merge pull request #12665 from frenzibyte/stable-frame-sort 2021-05-05 14:35:25 +09:00
1d4a8bc0ae Add visual test for rewinding 2021-05-04 22:23:36 -04:00
1472960319 Hide and disable skip outro overlay on rewind 2021-05-04 21:35:36 -04:00