b9dac6c3b2
Reorder and tidy up bindable flows
2022-01-29 23:58:57 +09:00
aee93934d5
Rename methods to make more sense (and always run through AddOnce
)
2022-01-29 23:58:57 +09:00
c6d303a5b4
Add xmldoc to Leaderboard
class
2022-01-29 23:58:57 +09:00
1a14ccc7ee
Run EF migrations before migrating to realm
...
Turns out that there are more than zero users that are upgrading from
old databases. I think we probably want to support this for now.
Tested against database in https://github.com/ppy/osu/discussions/16700
and one other I had locally, both work correctly.
2022-01-29 23:13:23 +09:00
d48fae1100
Revert "Remove all EF migrations"
...
This reverts commit bb5b9458e8
.
2022-01-29 23:13:23 +09:00
e7823982d8
Fix ruleset value not being transferred when FinaliseSelection
is not called
2022-01-29 18:44:48 +09:00
8883505eed
Merge pull request #16686 from peppy/fix-ar-on-old-maps
...
Fix approach rate not being transferred from OD on older beatmaps
2022-01-28 20:17:37 +09:00
53ca597e2b
Update framework
2022-01-28 19:12:32 +09:00
142a67e163
Fix approach rate not being transferred from OD on older beatmaps
2022-01-28 18:53:28 +09:00
f021a274d2
Merge pull request #16681 from peppy/fix-delete-local-scores
...
Fix delete local scores via "Clear all scores" button crashing the game
2022-01-28 17:01:31 +09:00
bdc9ca40f2
Merge pull request #16676 from peppy/fix-editor-custom-ruleset
...
Fix editor crashing on custom rulesets due to `ChangeHandler` not being supported
2022-01-28 16:26:56 +09:00
c7f8528d63
Merge pull request #16673 from peppy/fix-polling-component-thread-safety
...
Fix occasional non-fatal errors from polling API requests incorrectly getting queued twice
2022-01-28 16:26:47 +09:00
b94984bd2d
Merge pull request #16678 from peppy/hold-for-menu-always-fade
...
Ensure hold for menu button fades out if the cursor is never moved
2022-01-28 15:55:41 +09:00
0d3ac4fd9c
Fix delete local scores crashing the game
2022-01-28 15:54:53 +09:00
778eebc94d
Add test coverage of local score import and deletion
2022-01-28 15:50:36 +09:00
cb7ae413fe
Ensure test game is always active
2022-01-28 15:50:35 +09:00
0bba8a52c6
Merge pull request #16663 from bdach/beatmap-info-defaults
...
Change some beatmap info/metadata defaults in a backwards compatible manner
2022-01-28 15:41:20 +09:00
28c8e07e3f
Ensure hold for menu button fades out if the cursor is never moved
...
Closes https://github.com/ppy/osu/discussions/16669 .
2022-01-28 14:48:35 +09:00
b7d8c9bf06
Fix a couple of cases of incorrect equality checks in the case both values are null
2022-01-28 14:29:56 +09:00
b3856c9005
Fix editor crashing on custom rulesets due to ChangeHandler
not being supported
...
As per https://github.com/ppy/osu/discussions/16668 , even without proper
saving support some ruleset developers do want to work on the editor.
This brings things back into a workable state.
2022-01-28 14:03:31 +09:00
91be77ad3d
Fix null ref in ComposeScreen
when ruleset doesn't provide a composer
2022-01-28 14:01:10 +09:00
c953a5d503
Ensure PollingComponent.Poll
is always called from the update thread
...
Not strictly required since all `Poll` implementations are now
threadsafe, but extra safety is never a bad thing?
2022-01-28 13:44:11 +09:00
c44af4853d
Add thread safety to PollingComponent.Poll
implementations
2022-01-28 13:43:53 +09:00
6674567af1
Use -1 as the default preview time globally in metadata
2022-01-27 21:51:51 +01:00
1b8136e3e0
Change some BeatmapInfo
defaults in a backwards compatible manner
2022-01-27 21:49:37 +01:00
04d6ca59a3
Merge branch 'master' into song-select-scroll-position-during-delete
2022-01-27 20:46:19 +01:00
942ea896f1
Skip scores missing beatmaps during realm migration
2022-01-28 01:20:32 +09:00
81461be49f
Skip beatmap imports where ruleset is not present in realm
...
Closes #16651 .
When a ruleset is not available, the `Find` call would return null. When
a null is passed to the constructor, `BeatmapInfo` would create an "osu"
ruleset, which tries to get stored to realm and fails on duplicate
primary key.
Probably need to add better safeties against this (or change that
constructor...) but this will fix the migration process.
Probably not serious enough to pull the build. This only affects
rulesets like karaoke which have custom beatmaps.
2022-01-28 00:14:20 +09:00
2d1a8a9d49
Use a more correct CompareTo
implementation for ruleset ordering
2022-01-27 21:58:04 +09:00
33b7bdcf82
Update pointless CompareTo
implementation
2022-01-27 21:49:33 +09:00
7af23328a4
Merge branch 'master' into ruleset-ordering-fix
2022-01-27 21:46:03 +09:00
d7fd11a16d
Merge pull request #16644 from peppy/ruleset-id-fixes
...
Update all usages of `RulesetID` and `Ruleset.ID` to use `Ruleset.OnlineID`
2022-01-27 21:44:22 +09:00
df9f969030
Merge pull request #16645 from peppy/fix-button-system-crash
...
Fix `ButtonSystem` null reference crash due to missing null check in delayed animations
2022-01-27 17:09:46 +09:00
3ae5973ab7
Fix compilation error due to commit split
2022-01-27 17:08:31 +09:00
a5d422e82c
Merge branch 'master' into ruleset-id-fixes
2022-01-27 17:07:18 +09:00
29a4ec949f
Merge pull request #16637 from bdach/editor-changes-not-resetting
...
Fix changes to beatmap info made in editor persisting after exit without save
2022-01-27 17:02:42 +09:00
449e9bcf5c
Ensure beatmap carousel scroll position is maintained during deletion operations
2022-01-27 16:52:02 +09:00
0a45aa80cb
Remove unnecessary double-schedule in UpdateBeatmapSet
2022-01-27 16:52:02 +09:00
54d18bd7ac
Merge pull request #16642 from peppy/ruleset-private-info-set
...
Make `Ruleset.RulesetInfo` get only
2022-01-27 16:41:52 +09:00
81ba1558de
Merge pull request #16643 from peppy/ruleset-silly-ctor
...
Remove pointless constructor in `RulesetInfo`
2022-01-27 16:41:38 +09:00
b87d1a61a8
Fix ButtonSystem
null reference crash due to missing null check in delayed animations
...
```csharp
[runtime] 2022-01-27 07:36:34 [error]: System.NullReferenceException: Object reference not set to an instance of an object.
[runtime] 2022-01-27 07:36:34 [error]: at osu.Game.Screens.Menu.ButtonSystem.<>c__DisplayClass56_0.<updateLogoState>b__1() in /Users/dean/Projects/osu/osu.Game/Screens/Menu/ButtonSystem.cs:line 357
[runtime] 2022-01-27 07:36:34 [error]: at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
[runtime] 2022-01-27 07:36:34 [error]: at osu.Framework.Threading.Scheduler.Update()
[runtime] 2022-01-27 07:36:34 [error]: at osu.Framework.Graphics.Drawable.UpdateSubTree()
```
2022-01-27 16:39:38 +09:00
5637fd64d6
Perform ordering using IComparable
instead
2022-01-27 15:59:20 +09:00
9ff2b9eb95
Merge pull request #16640 from peppy/realm-migration-always-delete
...
Improve realm migration UX to give users a recovery path on error
2022-01-27 15:43:14 +09:00
5288eedd31
Update all usages of RulesetID
and Ruleset.ID
to use Ruleset.OnlineID
2022-01-27 15:38:03 +09:00
714177cce1
Remove pointless constructor in RulesetInfo
2022-01-27 15:37:27 +09:00
e67b1fe0ec
Make Ruleset.RulesetInfo
get only
2022-01-27 15:36:35 +09:00
f30d63107a
Add SortID
to RulesetInfo
to allow stable ordering of rulesets for display
2022-01-27 15:35:16 +09:00
67ccb87992
Add exception message to discussion template url
2022-01-27 14:56:04 +09:00
fb081384e1
Add safety against zip creation potentially failing (probably can't but still)
2022-01-27 14:55:52 +09:00
465e7d29fe
Avoid showing the external link warning
2022-01-27 14:53:11 +09:00