Commit Graph

44925 Commits

Author SHA1 Message Date
bc37cb6f43 Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-08 18:41:17 +09:00
5b89293fa3 Merge pull request #14942 from apollo-dw/relax-osu-pp
Implement Relax difficulty calculation in osu!
2021-10-08 16:47:43 +09:00
7c9e7e2669 Merge pull request #14998 from peppy/random-seed-max-input-length
Fix weird textbox behaviour when entering a random mod seed overflowing int backing
2021-10-08 16:36:45 +09:00
67cfe3412e Merge branch 'master' into random-seed-max-input-length 2021-10-08 15:38:42 +09:00
092bdfb6a3 Merge pull request #14997 from peppy/move-low-pass-on-fail-to-fail-animation
Move low pass fail effect to `FailAnimation`
2021-10-08 15:36:22 +09:00
9dc035757f Fix weird textbox behaviour when entering a random mod seed overflowing int backing 2021-10-08 14:01:36 +09:00
436ead421a Move low pass fail effect to FailAnimation 2021-10-08 12:27:04 +09:00
a924b982eb Merge pull request #14992 from nekodex/more-filter-effects
Add dynamic filter effect to more places
2021-10-08 12:12:59 +09:00
da96cc73d8 Fix dual specification of SuspensionHandler and move fields around slightly 2021-10-07 23:40:47 +09:00
9bf29503fb Rename remaining usage 2021-10-07 20:57:14 +09:00
310d7965b6 Merge branch 'master' into more-filter-effects 2021-10-07 20:52:38 +09:00
f8e50731b7 Merge pull request #14991 from peppy/intro-tests-no-menu-load
Allow intro screens to be created without loading a `MainMenu`
2021-10-07 20:48:54 +09:00
9b404d983c Merge pull request #14892 from nekodex/popup-filter-effect
Add a dynamic audio `Filter` effect component and use it with `DialogOverlay` popups
2021-10-07 20:45:57 +09:00
ba84da6ef8 Tidy up test scene 2021-10-07 20:08:28 +09:00
b88d4f1913 Fix weird edge case in TestSceneIntroWelcome 2021-10-07 19:58:34 +09:00
ef64c64f0b Merge branch 'master' into popup-filter-effect 2021-10-07 18:56:07 +09:00
e578046b20 Rename Filter -> AudioFilter 2021-10-07 18:50:08 +09:00
0348c6c7e5 Apply some renaming and code quality fixes 2021-10-07 18:49:22 +09:00
bece807857 Merge pull request #14980 from peppy/difficulty-move-to-beatmap
Copy `BaseDifficulty` to `Beatmap<T>` and move the majority of write operations across
2021-10-07 18:43:44 +09:00
d7701e0ab4 Merge pull request #14990 from peppy/test-scene-osu-game-fix-async-disposal-contention
Change `TestSceneOsuGame` to use `OsuGameTestScene` to avoid async disposal deadlock
2021-10-07 18:43:22 +09:00
f98dd1b811 Merge branch 'master' into popup-filter-effect 2021-10-07 18:40:21 +09:00
189358240d Fix intro tests and move steps out of constructor 2021-10-07 18:39:48 +09:00
f6458aa26d Add filter effect to collection management dialog 2021-10-07 17:56:11 +09:00
cc209f0f2d Add filter effect to fail sequence 2021-10-07 17:55:30 +09:00
5c48340520 Add filter effect to beatmap loading 2021-10-07 17:55:21 +09:00
ee66414e4f Move difficulty copy inside context retrieval 2021-10-07 17:49:13 +09:00
7074021d1f Merge branch 'master' into test-scene-osu-game-fix-async-disposal-contention 2021-10-07 17:47:11 +09:00
e586fee091 Remove unused usings 2021-10-07 17:46:30 +09:00
0e0779e45b Merge pull request #14988 from peppy/remove-gameplay-mod-bindable-storage
Remove local overridden storage of `Mods` in `Player`
2021-10-07 17:36:23 +09:00
061697b4cd Merge pull request #14989 from peppy/osu-game-test-scene-improvements
Improve performance of `OsuGameTestScene` based tests
2021-10-07 17:30:50 +09:00
d3efec3c04 Remove unnecessary clone operations 2021-10-07 17:22:10 +09:00
7dd7d35fc8 Remove unnecessary difficulty copy operation 2021-10-07 17:19:34 +09:00
0df409c050 Move difficulty copy to BeatmapModelManager.Save 2021-10-07 17:16:45 +09:00
ca9c79b758 Use object initialiser (fixes CI inspection) 2021-10-07 16:51:42 +09:00
d50443fdf2 Merge branch 'master' into difficulty-move-to-beatmap 2021-10-07 16:50:10 +09:00
d0001f760d Group applicable comment above new addition 2021-10-07 16:50:05 +09:00
f88d898960 Allow intro screens to be created without loading a MainMenu 2021-10-07 16:38:22 +09:00
c41271ea78 Fix hidden test failures 2021-10-07 16:26:24 +09:00
7e0379441c Change TestSceneOsuGame to use OsuGameTestScene to avoid async disposal deadlock
The original implementation was done so in a way that the nested `OsuGame` would be disposed via the async queue, causing a deadlock for 10-20s during test runs. `OsuGameTestScene` was already fixed to avoid this, so consuming it here seems like the easy fix.
2021-10-07 16:18:48 +09:00
0bd5136a29 Fix TestOverlayClosing occasionally failing due to running too fast 2021-10-07 15:55:29 +09:00
290c9755e2 Always use circles intro for OsuGame tests
The triangles intro tracks video time, which is not adjusted based on
the game's playback rate (ie. it runs in realtime even for headless
tests).

Maybe we want to make the triangles video adjust its rate along with
tests?
2021-10-07 15:55:29 +09:00
a57b080f10 Avoid showing the disclaimer in game tests
No real performance gain, but this is handy to bypass when actually
using one of these tests to test something.
2021-10-07 15:55:15 +09:00
697f53c445 Fix test failure due to reference of Player.Mods 2021-10-07 15:00:47 +09:00
5f129ae33c Remove local overridden storage of Mods in Player
Not required and only causing headaches. Accessing mods should now be
done via `GameplayState`.

Closes #14912.
2021-10-07 14:53:39 +09:00
57c069e0e1 Remove unused strings 2021-10-06 23:50:23 +01:00
d6eab02d92 Return 0 for speed with relax 2021-10-06 16:53:33 +01:00
acaef26af7 Merge pull request #14986 from peppy/fix-wind-mods
Fix rate mods not working if pp counter is displayed
2021-10-06 22:29:44 +09:00
9705c7b546 Use cloned mods in one more place 2021-10-06 21:30:30 +09:00
433e7cd403 Fix rate mods not working if pp counter is displayed 2021-10-06 21:26:30 +09:00
34269d48e5 Use global multipliers instead of multiplying skill values 2021-10-06 12:25:19 +01:00