20f1ef4318
Extract common implementation of updating drawable position from screen space pos
2021-05-20 18:35:13 +09:00
6f75c59760
Fix flip logic not using the full selection quad
2021-05-20 18:31:51 +09:00
95c78b9185
Split out common selection quad logic
2021-05-20 18:24:25 +09:00
27e81d6504
Implement proper rotation algorithm for skin editor
2021-05-20 18:21:16 +09:00
43094425e2
Merge branch 'legacy-beatmap-skin-hud-fallback' into catch-hide-combo-workaround
2021-05-19 23:18:27 +03:00
9f3ea150f5
Fix legacy beatmap skins not falling back properly on HUD components
2021-05-19 23:01:29 +03:00
788f1fcf48
Merge branch 'master' into disable-skin-editor-border
2021-05-19 21:52:29 +02:00
21ca9c8431
Merge branch 'master' into beatmap-skin
2021-05-19 22:39:32 +03:00
eb5db8ff03
Disable border display on skin editor to avoid crashes
...
This wasn't being displayed correctly anyway, so rather than fixing
let's just remove it for now.
Closes #12868 .
2021-05-20 02:01:46 +09:00
22337e0fc7
Add comment explaining why origin is flipped
2021-05-20 01:59:30 +09:00
363aec8179
Merge branch 'master' into hit-error-skinnable
2021-05-20 01:51:45 +09:00
a55879e511
Fix oversights in scale algorithm
2021-05-20 01:47:31 +09:00
14af86d6c5
Use the same code path for all scaling
2021-05-19 21:46:41 +09:00
6a3c58b9ad
Implement proper scaling algorithms
2021-05-19 19:58:55 +09:00
825d61e22c
Separate default beatmap skins from DefaultSkin
2021-05-19 12:06:10 +03:00
9806d94b74
Move beatmap skin info creation to static method at IBeatmapSkin
2021-05-19 11:58:00 +03:00
c98d036b48
Merge branch 'master' into catch-hide-combo-workaround
2021-05-18 17:47:20 +03:00
08ee1e4853
Remove HUD skin component lookup in favour of MainHUDComponents
target system
2021-05-18 12:37:23 +03:00
d661e98fa6
Move common functionality out of OsuSelectionHandler
and implement flip support
2021-05-18 18:34:06 +09:00
c80e736712
Change SkinBlueprint
to use the origin point as the selection point
...
Not sure how this feels, but it makes using the same point throughout
the editor possible, which I think is the correct way forward for now.
2021-05-18 18:33:06 +09:00
10c730b37d
Add new default locations for hit bar error displays
2021-05-18 15:50:50 +09:00
f667ea3fd0
Replace AllowDefaultHUDComponentsFallback
with a temporary override at LegacyBeatmapSkin
2021-05-17 21:34:53 +03:00
ea4dfd3374
Merge pull request #12842 from peppy/song-progress-skinnable
...
Add layout customisation support for `SongProgress`
2021-05-17 20:15:01 +09:00
42d2711dc6
Use ShouldBeConsideredForInput
instead of ReceivePositionalInputAtSubTree
2021-05-17 19:29:59 +09:00
60f3e628bc
Fix song progress being interactable inside toolbox button
2021-05-17 19:05:22 +09:00
da0913ca2d
Make SongProgress
a skinnable component
2021-05-17 18:52:56 +09:00
0d7a349500
Exclude interfaces from skinnable types
2021-05-17 18:16:09 +09:00
4c25fe750f
Disallow beatmap skin to fall back to default HUD components
...
This should become a more generalized `AllowDefaultSkinFallback` when default legacy skin fallback is supported.
2021-05-15 14:32:16 +03:00
7665bdfbbb
Merge branch 'master' into null-assignment-warning-enable
2021-05-15 01:08:34 +02:00
69fc072429
Ignore skin component json data if deserialisation fails instead
...
Crashing was not really the best thing to do there given the preceding
code that already allowed a few continues in case of a missing file.
2021-05-15 01:08:11 +02:00
fa6b5515b7
Ignore possible null from JsonConvert.DeserializeObject()
...
Nothing better can be done if a `null` is indeed returned.
2021-05-15 00:09:34 +02:00
628e7a71ed
Ignore possible nulls in Type.GetType()
calls
...
They're mostly used in extensibility scenarios, so everything happens in
runtime. There is no better resolution than to crash with a null
reference exception.
2021-05-15 00:09:34 +02:00
3d3c5028e6
Trim unnecessary array copy
2021-05-14 22:33:26 +02:00
743b4fbff1
Pass correct member name to ArgumentException
s
2021-05-14 22:16:37 +02:00
876f53bf3b
Fix copy-paste oversights in xmldoc & exception messages
2021-05-14 22:15:43 +02:00
d09da02673
Fix deleting skin elements not saving out to skin
...
Closes https://github.com/ppy/osu/issues/12786 .
2021-05-14 16:03:22 +09:00
46e7d9e0ed
Randomise the values displayed in the skinning toolbox
...
To stop the spam of "WYSI" comments everywhere. I guess I underestimated
the negative effect this would have.
2021-05-14 12:15:58 +09:00
6a64a705b8
Merge branch 'master' into skin-blueprint-aspect-lock
2021-05-13 17:53:00 +02:00
25b1443c50
Remove dead branch and mark implementation as temporary
...
The previous implementation was checking if the `x0` or `x2` anchors
were selected to decide on which way to transfer the drawable's scale,
but that check actually ends up being always true for corner anchors. To
visualise, this is how the corner anchors correspond to `Anchor` flags:
x0 x1 x2
| | |
y0 -O---O---O-
| | |
y1 -O---+---O-
| | |
y2 -O---O---O-
| | |
The Os indicate where the reference anchors are on a selection box.
The first conditional eliminates the middle ones, which makes sense.
But after excluding them from further deliberations (marking via X):
x0 x1 x2
| | |
y0 -O---X---O-
| | |
y1 -X---+---X-
| | |
y2 -O---X---O-
| | |
The remaining anchors always have `x0` or `x2` set. So to avoid
confusion, just always transfer one way for now. At some point this
should be torn out in favour of an actual implementation of the desired
behaviour.
2021-05-13 17:50:12 +02:00
0fa90a80d4
Merge branch 'master' into skin-blueprint-aspect-lock
2021-05-13 23:38:53 +09:00
3ecbb9ec4b
Merge branch 'master' into skin-blueprint-anchor-origin
2021-05-13 23:38:04 +09:00
98830dadda
Merge pull request #12762 from peppy/skin-blueprint-visual-improvements
...
Improve the visual appearance of skin editor blueprints
2021-05-13 23:37:21 +09:00
cef39eb4fa
Merge pull request #12766 from peppy/stable-anchor-origin
...
Keep component positions stable when changing anchor/origin
2021-05-13 23:36:40 +09:00
caa3e1dca5
Merge pull request #12767 from peppy/save-on-forced-exit
...
Save skin editor changes on forced exit
2021-05-13 23:35:52 +09:00
4183a1c556
Merge pull request #12769 from peppy/remove-skinnable-hud-classes
...
Remove remaining test usage of SkinnableXXX HUD components
2021-05-13 22:56:18 +09:00
6c12cae105
Remove unnecessary property
2021-05-13 22:25:11 +09:00
c57a2f43fa
Merge branch 'master' into skin-blueprint-visual-improvements
2021-05-13 22:22:42 +09:00
4cf4817ad2
Remove redundant parens
2021-05-13 22:11:58 +09:00
d2fdd1e521
Merge branch 'master' into stable-anchor-origin
2021-05-13 22:06:21 +09:00
67f795cfa6
Merge branch 'master' into save-on-forced-exit
2021-05-13 22:00:38 +09:00