Commit Graph

46367 Commits

Author SHA1 Message Date
f743a3647f Rename APIPlaylistItem -> MultiplayerPlaylistItem 2021-11-15 23:14:27 +09:00
5a1036a96a Merge branch 'master' into multi-queueing-modes 2021-11-15 22:46:40 +09:00
83fea71580 Merge pull request #15631 from peppy/i-working-beatmap/expose-methods-via-interface
Expose more of `WorkingBeatmap` via interface
2021-11-15 20:13:24 +09:00
1d87b47fec Remove now-unnecessary R# disables 2021-11-15 19:40:31 +09:00
a90cfb4a2f Implement remaining properties via implicit implementation rather than interface methods 2021-11-15 19:30:46 +09:00
a0e25d18cd Expose more of WorkingBeatmap via interface 2021-11-15 18:25:48 +09:00
5e2ccd5c85 Merge branch 'master' into multi-queueing-modes 2021-11-15 15:26:34 +09:00
da75329f0c Merge pull request #15608 from bdach/sample-point-multiple
Allow adjusting sample volume & bank of multiple objects at once
2021-11-15 14:42:54 +09:00
5471994450 Merge branch 'master' into sample-point-multiple 2021-11-15 14:13:58 +09:00
8a47555d8e Merge pull request #15609 from bdach/gameplay-test/share-clock-state
Transfer beatmap track time between editor and gameplay test screens
2021-11-15 14:13:47 +09:00
fdbb59fd1d Merge branch 'master' into gameplay-test/share-clock-state 2021-11-15 13:49:17 +09:00
dbe76b529b Merge pull request #15614 from peppy/fix-fail-animation-post-frequency
Fix frequency ramping a second time incorrectly after fail animation
2021-11-14 12:30:17 +01:00
a4aa008793 Fix frequency ramping a second time incorrectly after fail 2021-11-14 14:41:17 +09:00
5be22916bb Add test coverage against frequency ramp increasing between fail animation and fail screen 2021-11-14 14:41:17 +09:00
6b4b6de554 Fix test gameplay starting in a hidden state 2021-11-13 22:11:00 +01:00
2562412125 Propagate clock state from gameplay test back to editor 2021-11-13 22:11:00 +01:00
d2ddc25ab3 Propagate clock state from editor to gameplay test 2021-11-13 22:10:59 +01:00
ca239ca40a Add failing test case for sharing clock state with gameplay test 2021-11-13 22:10:59 +01:00
9a19a516f9 Adjust spacings on sample point piece popover 2021-11-13 21:59:45 +01:00
73ca1d39a2 Improve sample bank text box UX in case of multiple selection 2021-11-13 21:59:44 +01:00
76baf08140 Expand test coverage with desired bank text box placeholder behaviour 2021-11-13 21:59:44 +01:00
3fee6b0938 Add support for setting sample bank & volume for multiple objects at once 2021-11-13 21:24:59 +01:00
9cf45e418a Add failing test coverage for setting sample bank on multiple objects 2021-11-13 21:24:58 +01:00
6ba154129b Add failing test coverage for setting sample volume on multiple objects 2021-11-13 18:14:50 +01:00
9800cd4903 Add test coverage for sample control point piece operation 2021-11-13 18:14:50 +01:00
91a21152df Merge pull request #15601 from bdach/difficulty-point-multiple
Allow adjusting slider velocities of multiple objects at once
2021-11-14 00:34:12 +09:00
983d5a6cb8 Merge branch 'master' into difficulty-point-multiple 2021-11-13 23:47:12 +09:00
9cc419a45f Merge pull request #15607 from bdach/gameplay-test-loader-transition
Improve transition between editor and gameplay test screens
2021-11-13 23:45:15 +09:00
5f2a789a6d Ensure editor clock is stopped before testing gameplay 2021-11-13 14:01:00 +01:00
eb8c5292d5 Ensure editor background is dimmed after return from gameplay test 2021-11-13 13:50:57 +01:00
b47c0b63f4 Tweak loader transition when testing gameplay in editor 2021-11-13 13:39:18 +01:00
a5ba3bd012 Move gameplay test pieces to own namespace 2021-11-13 13:39:17 +01:00
f208a931b8 Merge pull request #15559 from Game4all/fix-setting-header-text-overflow
Fix settings header localised text potentially overflowing out of the settings panel
2021-11-13 14:48:42 +09:00
e1c28ddd76 Adjust difficulty point popover content spacing 2021-11-12 23:32:12 +01:00
d567d2be97 Fix multiple issues with textbox content display
- Sometimes would display too many decimal digits due to floating point
  representation errors.

- Placeholder would also look wrong if text was removed during a
  multiple (but determinate) selection.
2021-11-12 23:32:12 +01:00
e55e2a1697 Allow to adjust slider velocity on multiple objects simultaneously 2021-11-12 23:32:11 +01:00
b8b86cbd2a Add failing tests for desired multiple selection behaviour 2021-11-12 23:32:11 +01:00
7ba93aac27 Add test coverage for difficulty point piece operation 2021-11-12 22:16:09 +01:00
ce47f456ec Change API for retrieving playlist items on join 2021-11-13 04:42:14 +09:00
58bad0ab25 Merge branch 'master' into fix-setting-header-text-overflow 2021-11-12 20:34:07 +01:00
cb2d1f3f04 Use horizontally symmetrical padding rather than margin 2021-11-12 20:28:42 +01:00
74cc7f41c0 Merge pull request #15597 from FamousPig/update-difficulty-spectrum
Update difficulty colour spectrum
2021-11-12 20:25:05 +01:00
4aaf412ac9 Ensure one non-expired item when switching to host-only 2021-11-13 03:35:41 +09:00
dbc23e224f Fix further test failures 2021-11-13 03:34:45 +09:00
e31d7e8ad7 Fix new failing test 2021-11-13 02:32:20 +09:00
6fb2ccbb86 Add failing test ensuring room is updated after join 2021-11-13 02:32:00 +09:00
060b4fa526 Fix failing multiplayer player test 2021-11-13 02:01:48 +09:00
867403d947 Update TestMultiplayerClient to be more in line with server 2021-11-13 01:42:54 +09:00
25202316cc Add user id to APIPlaylistItem 2021-11-13 00:23:35 +09:00
9000d19c9e Update difficulty colour spectrum 2021-11-12 14:58:18 +01:00