68 Commits

Author SHA1 Message Date
Evan
23f20a4481
Implement a force join guild feature. 2024-01-30 15:00:56 -05:00
swordbluesword
69e5d54b2f
Merge pull request #68 from gir489returns/BuildFix
Fixed PalworldSDK outputting to the wrong directory.
2024-01-30 23:19:16 +08:00
swordbluesword
114ba1693c
Merge pull request #67 from xCENTx/Code-Modularity
Enhance Code Modularity and Readability
2024-01-30 23:19:05 +08:00
gir489returns
e83c8ed976 Fixed PalworldSDK outputting to the wrong directory. 2024-01-30 09:44:35 -05:00
NightFyre
3511329eea SetPlayerHealth 2024-01-30 08:33:46 -05:00
NightFyre
745598de5f Update Menu.cpp
functions already existed
2024-01-30 08:08:17 -05:00
swordbluesword
c589936004
Merge pull request #60 from xCENTx/AdditionalFeatures
Additional Features & Optimizations
2024-01-30 13:27:10 +08:00
swordbluesword
e364495a44
Merge pull request #59 from gir489returns/InfiniteAmmo
Added Infinite Ammo and Semi-Godmode.
2024-01-30 13:26:53 +08:00
NightFyre
e2986241c8 adjust death aura
- prevent accidentally killing cast pal
2024-01-29 15:08:41 -05:00
gir489returns
3d1fa498f6 Added Infinite Ammo and Semi-Godmode. 2024-01-29 14:27:51 -05:00
NightFyre
84ee645158 death aura
# FEATURES
- Death Aura ( distance, dmg amount , scalar, vFx )
- Debug print engine globals
- attempt restore default values for some toggles

# PROJECT
- include SDK solution to base project
2024-01-29 14:23:52 -05:00
NightFyre
b22c602634 move feature 2024-01-29 12:34:17 -05:00
NightFyre
54cc65378d New Features
# FEATURES
- Teleport Pals to crosshair
- Waypoints ( add by name & rendering )

# HELPERS
- Get Party Pals
- Get class pointer by blueprint name
- Forge Actors ( set position , height, angle )

# FIXES
- Fixed modify attack
- Fixed Uninject DLL crash
2024-01-29 12:09:33 -05:00
swordbluesword
18552fe9e4
Merge pull request #54 from xCENTx/fix-debug-esp
Resolve Compile Errors
2024-01-30 00:10:26 +08:00
NightFyre
ff926352a5 Fix SDK Compile Error
fixed mismatch platform toolset (v142 & v143 )
remove static library from repositry

fix debug esp

GetAllActorsofType was exiting early do to branch statement
2024-01-29 08:31:40 -05:00
swordbluesword
1e869553ee
Merge pull request #53 from xCENTx/fullbright
Static Library SDK & Fullbright
2024-01-29 19:44:33 +08:00
NightFyre
9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00
swordbluesword
513b98621a
Update README.md 2024-01-29 14:24:13 +08:00
swordbluesword
b7f00b182f
Merge pull request #50 from gir489returns/FixThreads
Refactor Main::Loops into tick.
2024-01-29 14:05:41 +08:00
gir489returns
53ce9959af Refactored Main::Loops into APalPlayerCharacter::Tick, so that it won't crash at the menu.
Added dying check to ReviveLocalPlayer, so that it actually revives them.
Added proper item list and searcher database that isn't a giant mess.
2024-01-29 01:03:47 -05:00
swordbluesword
8fe0efa5e7
Merge pull request #44 from eltociear/patch-1
Update HeadMountedDisplay_functions.cpp
2024-01-29 11:09:49 +08:00
swordbluesword
bb05a48b73
Merge pull request #46 from xCENTx/Code-Clarity
Code Clarity & Hud Drawing
2024-01-29 11:09:32 +08:00
NightFyre
77a18c7264 HUD Drawing
- Initialize GObjects with Config initialization
- GetDistanceToActor implementation
- pointers to both imgui context & imgui viewport
- watermark

~squish-
- watermark
- update toolset to v143
2024-01-28 21:37:08 -05:00
NightFyre
9dc8140e59 Project Adjustments
PROJECT SETTINGS
- Additional Options "/bigobj" for debug builds
- Output directory relocated to solution directory "/bin"
- include "ProjDir" as an additional include directory for debug builds

FEATURES
- adjust params for some functions to include default values
- relocate functions from Menu to Features for clarity
- included comments

ISSUES
- SpeedHack is causing a crash if toggled while loading from main menu
- Database Tab is causing a crash due to "Config.Update"
2024-01-28 13:08:50 -05:00
Ikko Eltociear Ashimine
c256b6523b
Update HeadMountedDisplay_functions.cpp
Indentifier -> Identifier
2024-01-29 00:02:34 +09:00
2200151533
c0a374c7a8 added Teleporter,Improved layout. 2024-01-28 19:00:51 +08:00
2200151533
a113baadda added Manager,damage and RandomName 2024-01-28 07:46:52 +08:00
swordbluesword
f7116bbd67
Merge pull request #37 from xCENTx/ClientUpdate-13289641
Updated offsets
2024-01-28 01:17:00 +08:00
NightFyre
f13040f508 Updated offsets
Update SDK.hpp
- Gobjects
- AppendString
- ProcessEvent

Update config.h
- APalPlayerCharacter::Tick
2024-01-27 08:51:04 -05:00
swordbluesword
d9b1bbfb5c
Merge pull request #32 from geocine/fix/compiler-error
Put back button from #23 for 2x exploit by BennettStaley
2024-01-27 17:56:41 +08:00
Aivan Monceller
3041f31031 Put back button from #23 for 2x exploit by BennettStaley 2024-01-27 16:58:02 +08:00
swordbluesword
e2daebf22a
Merge pull request #31 from geocine/fix/compiler-error
Fix compiler error
2024-01-27 16:39:14 +08:00
Aivan Monceller
f65714b24f Fix compiler error 2024-01-27 16:33:33 +08:00
Aivan Monceller
b38db454f1 Fix inifinitely expanding Exploit tab replace GetWindowContentRegionMax with GetContentRegionAvail 2024-01-27 16:22:11 +08:00
swordbluesword
f8ac6e5053
Merge pull request #24 from xCENTx/helpers
Features and Adjustments
2024-01-27 15:59:34 +08:00
swordbluesword
55b341e65d
Merge branch 'master' into helpers 2024-01-27 15:59:23 +08:00
swordbluesword
00ff4ff7de
Merge pull request #29 from geocine/fix/compiler-error
Fix compiler error: replace GetWindowContentRegionWidth with GetWindowContentRegionMax().x
2024-01-27 15:21:22 +08:00
Aivan Monceller
49afe8d7b6 Replace GetWindowContentRegionWidth with GetWindowContentRegionMax().x 2024-01-27 15:19:11 +08:00
swordbluesword
faf3f99b2a
Merge pull request #21 from svenbledt/master
update(IMGUI): Updated imgui to latest
2024-01-27 15:02:51 +08:00
swordbluesword
dda1bc40c3
Merge pull request #23 from BennettStaley/master
add all effigies and ability to multiply item slots.
2024-01-27 15:00:24 +08:00
Bennett Staley
95f0186c75 reworked features 2024-01-26 18:35:54 -06:00
NightFyre
294e31579e debug esp
# Helpers
- GetPlayerInventoryComponent
- GetPlayerEquippedWeapon
- GetActorsOfType
2024-01-26 19:28:58 -05:00
NightFyre
a454ccd815 address compile errors
- 'SetCraftingSpeed': redefinition of default argument: parameter 1 NetCrack-PalWorld D:\case\repos\feature.cpp 78
- 'GetCharacterImpManager': function must return a value NetCrack-PalWorld D:\case\repos\config.cpp 53
- unresolved external symbol "Config::gWorld"
2024-01-26 12:19:18 -05:00
NightFyre
aaa3124d0e Merge branch 'pr/23' into helpers 2024-01-26 12:12:48 -05:00
NightFyre
a5ef6cfc96 Features and Adjustments
SDK
- Changed TArray function name "Num" to "Count" for clarity

CONFIG
- included additional helper functions

FEATURE
- General cleanup
- Include features as functions

NOTES:
- new feature functions have not been implemented

~squish--
Update feature.h
- forgot to include function declarations
2024-01-26 08:36:11 -05:00
Sven Bledt
1229d6262c
Merge branch 'master' into master 2024-01-26 06:56:05 +01:00
Bennett Staley
6b548a4756 add all effigies and 2x first item 2024-01-25 21:04:18 -06:00
2200151533
9c9f1373c9 Then the "Equivalent Balance" was added, which can be used to dominate the property points, see UC for details 2024-01-26 03:52:28 +08:00
Sven Bledt
dbed2fbd9e update(IMGUI): Updated imgui to latest 2024-01-25 20:26:26 +01:00
swordbluesword
218e03c487
Merge pull request #17 from xCENTx/ClientUpdate-13269235
Update SDK Offsets & Readme
2024-01-26 00:05:30 +08:00